this post was submitted on 13 Oct 2023
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Baldur's Gate 3

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All things BG3!

Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)

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[–] [email protected] 38 points 11 months ago (2 children)

So stealth archer wins again?

[–] [email protected] 32 points 11 months ago (1 children)

It's really useful for act 1 at least, where most casters have one spell, and it's called "miss".

[–] [email protected] 9 points 11 months ago (2 children)

Casters often feel at a massive disadvantage for casual fights. For a boss fight, casters are often the strongest, since you'll blow all your spell slots. But for smaller fights, you want to preserve your spell slots and cantrips simply cannot keep up with martials. I mean, a single attack roll for a spell cantrip vs getting 2-3 attack roles that also do more damage total? Heck, my strongest martials can usually do at least double the damage of a spell caster's cantrips.

Though at the same time, when I can blow the spell slot, no martial can outdo the AoE damage of reliable ol' fireball or the likes. Just I can't justify using my spell slots on a small number of weak enemies.

[–] [email protected] 4 points 11 months ago (1 children)

BG3 saves the day for low level casters by making rest and spell prep such a non-issue. Use it all. Rest rest and rest.

[–] [email protected] 1 points 1 month ago

Sooo many loading screens just to use my spells

[–] [email protected] 1 points 10 months ago

Blade Pact Warlock Supremacy!

Wait, we only get 2 atracks per turn even at max level?

Sigh. Dwarf fighter it is.

[–] [email protected] 7 points 11 months ago (1 children)
[–] [email protected] 6 points 11 months ago* (last edited 11 months ago) (1 children)

Relatable, but we really need a more elegant solution to vertical vs horizontal videos. I just measured, and that little square of video only used 15% of my screen.

[–] [email protected] -4 points 11 months ago

It's still better than a shorts link since it has actual controls.

Plus screen percentage only really matters for a meme if you are on your phone or a really really low pixel monitor.

[–] [email protected] 21 points 11 months ago* (last edited 11 months ago) (2 children)

Surprised monk rogue is so low. It's been the most brutal dps build I've experienced so far. Three levels of rogue with thief for bonus actions and two levels of fighter for action surge ( always use two levels of fighter almost every time) is devastating. My strenght build monk puts out twice the amount of damage my ranger does, hits 100%of the time and doesn't need any form of advantage apart from melee range. First turn usually means 8 attacks dealing 30+ damage each with the appropriate bonuses. That's over 240 on first turn then +/-180 for at least the nex two turns if you don't channel ki. Casual numbers right.

Edit: yeas it also needs tavern brawler which is a broken feat afaic.

[–] [email protected] 9 points 11 months ago* (last edited 11 months ago) (1 children)

I think a lot of it is influenced by the powerful tabletop builds and that most people don't do more than one run or respec.

Monk and Thief were massively buffed for BG3.

[–] [email protected] 5 points 11 months ago

Yeah tavern brawler STR bonus is just absurdly powerful here, nothing like the tabletop version.

[–] [email protected] 4 points 11 months ago* (last edited 11 months ago) (1 children)

I just saw a video on this, apparently if you skip fighter and put 9 into Monk you get AoE attacks instead which can be favourable to Action Surge

[–] [email protected] 3 points 11 months ago (2 children)

How long do you play at lvl12 though, really? Genuinely curious, since I haven't beaten the game yet (barely in act 2)

[–] [email protected] 4 points 11 months ago

You hit level 12 with probably 15-30 hours left depending how you run act 3.

[–] [email protected] 3 points 11 months ago (1 children)

I don't know for sure, but I've heard some criticism that the level cap was too soon, but necessary for gameplay/roleplay reasons

[–] [email protected] 1 points 11 months ago

Level cap seems well placed to me, obviously I want to keep getting more powerful but I think it would trivialise late game fights. The Final act seems more spread out, so it was probably easier to balance around you being level10-12 most of it.

Also you dont feel like you need to do everything as much when you hit level cap, its easier to skip things that dont feel righr for this playthrough.

[–] [email protected] 12 points 11 months ago (1 children)

I'm running a Paladin/Bard, and it's a ton of fun.

He's got buffs, is a mini tank, and I can bust out my lute at a moments notice.

If it hasn't been broken by a goblin.

[–] [email protected] 2 points 11 months ago (1 children)

Which lvl split did you go with, 7/5 or 2/10?

[–] [email protected] 5 points 11 months ago

2/10 I get the smiting and the heavy armor. The rest is Aloha from Hawaii Elvis

[–] [email protected] 11 points 11 months ago (2 children)

So we are back to stealthy archer?

[–] [email protected] 6 points 11 months ago

No matter the game, all roads lead back to it.

[–] [email protected] 1 points 11 months ago

Gloom stalker thief is broken as hell. 2 offhand attacks, 2 regular attacks, and then your dread ambusher attack during the first round of combat. Dual wield hand crossbows and get sharpshooter and you become a god of death

[–] [email protected] 9 points 11 months ago (1 children)

I do sorcerer/ranger. No, I don't know what I'm doing. I just wanted dragon scales in my face. This is my first CRPG experience.

[–] [email protected] 6 points 11 months ago (4 children)

Should I be multiclassing Astarion?

[–] [email protected] 10 points 11 months ago* (last edited 11 months ago) (1 children)

It depends what you are going for. Skill Monkey, maybe not as Reliable Talent is quite good.

But if you are looking to maximize combat effectiveness you will need 5-6 lvls in another martial/Gish class since Rogue is the only martial that doesn't get extra attack.

The reason you are seeing Rogue on this list so much though is that it's kinda amazing for multiclassing. It's first 4 lvls are incredibly feature rich in ways that are good for basically every martial class and some caster builds.

[–] [email protected] 10 points 11 months ago

Cunning Action is a hell of a drug. I have to consciously stop myself from dipping Rogue 2 in my irl tabletop games too, bonus action dash or disengage is literally game changing. It redefines everything you can do within a turn.

[–] [email protected] 5 points 11 months ago* (last edited 11 months ago)

Thanks to Withers and saves, you can fuck around and find out what suits your play the best!

Edit/sidenote: I'm never gonna finish this game 🙃

[–] [email protected] 2 points 11 months ago

If you’re finding that he’s doing fine in combat, then don’t worry about it. If you want him to do more, then multiclassing can improve that if you know what you want from the multiclass combo.

[–] [email protected] 1 points 11 months ago

If you want, Rogue 3 / Ranger 5 is pretty nice.

[–] [email protected] 5 points 11 months ago (1 children)
[–] [email protected] 2 points 11 months ago (1 children)

The main issue with Spore is that it's a conditional damage increase that is dependent on Temp HP. This makes it reliant on player knowledge of 5e's Temp HP mechanics and sources.

Compare that with Fighter and Thief multis and you see why it isn't taken by those without in-depth knowlege of 5e and BG3's implementation.

[–] [email protected] 1 points 11 months ago

That and the whole Action to activate symbiotic entity, which is true to 5e, but was a bad decision there too.

[–] [email protected] 5 points 11 months ago (1 children)

wow i am so extremely surprised not to see Monk on the list at all as a mainclass. Its such a crazy strong class, dont understand why nobody plays it.

[–] [email protected] 3 points 11 months ago

Might be because anyone coming from 5e has probably been disappointed with monk before.

[–] [email protected] 3 points 11 months ago (2 children)

Is there much of a fundamental difference between which class you start you multiclass on? Or is the Ranger-Rogue vs Rogue-Ranger disparity solely about point allocation?

[–] [email protected] 4 points 11 months ago (1 children)

I think it changes your skill proficiency choices?

[–] [email protected] 4 points 11 months ago

Yeah i think thats right. If i went level 1 barb, then a level in fighter, then i wouldnt get heavy armor profiency, but reversed i would. (Just an example, not sure why a barb would really want heavy armor prof as it prevents rage bonuses i think)

[–] [email protected] 3 points 11 months ago

Saves, starting skill proficiencies, and weapon/armor proficiencies in most cases. Some classes get those as special features though, such as heavy armor and martial weapons for war clerics, which complicates the rule.

[–] [email protected] 2 points 11 months ago

I'm going for a bard/warlock and right now i'm doing pretty fine. Though i'm still only in act 1.

Actually surprised not to dind more bard multiclass.

[–] [email protected] 2 points 11 months ago (1 children)

Wait, why does warlock’s extra attack stack with other source of extra attack? It isn’t meant to do that, and is almost a complete upgrade over fighter 6-10/ pretty much any martial’s tier 2 levels.

[–] [email protected] 1 points 11 months ago

Yes it seems OP and definitely is going to lead to a lot of warlock5

[–] [email protected] 2 points 11 months ago

Sad that BarBearians didn’t make the cut.

[–] [email protected] 1 points 8 months ago

Bardlock! Forget deities and sell your soul to the producer

[–] [email protected] 1 points 11 months ago

I did 12 monk originally, but just swapped to 9 monk 3 rogue since it's basically the same thing just losing like a single feat. But I gain an extra bonus action and some other nice passives instead.