Rusty_Red

joined 1 year ago
MODERATOR OF
[–] [email protected] 3 points 2 weeks ago

That's exactly how I feel about it! I just started getting into MTG and bought the Animated Army bloomburrow precon after making a couple wacky modern decks out of the inherited cards I have and it just feels so generic. Like if I took it to a LGS I could very likely run into someone with the exact same deck and that isn't quite as fun as something very uniquely you yah know?

EDHRec has been awesome to find some cheap spells though and I definitely spent too much time at work looking through other folks decks lol. But at least with being able to go through other folks decks I'm able to find some cheap(er) cards that definitely can have some use, and that's really what I was looking for!

[–] [email protected] 2 points 2 weeks ago (2 children)

I was thinking keeping Gandalf as the commander would work great for the spell splitting property, but also using [[Stormsplitter]] to double dip more or less and just replace some of the red spells with lower cost instant casts. Again the card draw is still an issue but hopefully the suggested cards above help out!

[–] [email protected] 4 points 2 weeks ago (2 children)

These are awesome! I'll have to take a good look at EDHRec, I don't know how I never found that website. I've pretty much been exclusively using Moxfield and just searching cards there which has been painful to say the least. Thanks for the input!

[–] [email protected] 5 points 2 weeks ago (4 children)

Oh damn, I was under the impression that damage done by a commander abilities counted as commander damage. That definitely lowers the viability of this deck. Bummer!

 

Sorry if this isn't the right community, and if it isn't hopefully someone can point me in the right direction!

I am looking for some input on an EDH deck I am working on. This is the deck and it revolves around [[Gandalf the Grey]] as the commander. So lots of instants, sorceries, and prowess. Mostly aiming for Gandalf commander damage as the win condition by combining the 3 damage to each player and then putting Gandalf back on the top of the library. I played this for the first time last night and while it has a ton of potential, I definitely feel that things are missing.

Things I am looking for are:

  1. More card draw. This was without a doubt the biggest issue and I'll take any input on how to improve this!
  2. More counters. Less of an issue than card draw, but definitely was struggling against my buddy's Balen/Token deck.
  3. Any sort of board wipe. This was definitely an issue but by the time I could've really used the board wipe, I had fizzled out due to no card draw.

Hopefully folk have some input! I would definitely love to keep this on the cheaper side as this deck so far has cost me $15 for a couple boosters. Most of the deck was inherited from someone in college years ago lol.

[–] [email protected] 4 points 3 weeks ago

Just built my own frog deck on mtga and having a lot of fun with it. This deck is also fairly cheap if you get rid of the super expensive lands tossed in there. While definitely useful, it's absolutely doable with basic lands.

[–] [email protected] 7 points 1 month ago

Different strokes for different folks! My partner and I have probably 300 hours between 5 different runs of multiplayer together, and it's our jam for sure. What sort of issues have you been running into? (Aside from the lost saves of course)

[–] [email protected] 38 points 6 months ago (5 children)

They do address that in the article though.

Dowse adds that "99.9% of our community are the absolute best and it’s because of them— thankfully—that my community team perseveres. But I suppose it was inevitable that when you have a city, a few bad eggs will start a fire."

"It's a double-edged sword that comes with this kind of approach—especially with a game that's this popular. Developers gain a lot by listening closely to feedback, talking with their players, and putting a face to their names on social media. On the other hand, they also open themselves up to the masses at large. While only a small portion of said masses are nasty, the law of large numbers kicks in very quickly: 0.5% of a million people is still 5,000 angry strangers yelling at you."

Even if 99.99% of the community is amazing, that still leaves at least 1,000 people who are still willing to do/say terrible things to the developers.

[–] [email protected] 2 points 6 months ago

This type of conduct is not okay here.

[–] [email protected] 4 points 7 months ago (1 children)

This is extremely cursed but I want it more than any other qol mobile update

[–] [email protected] 13 points 7 months ago

If you go to the account that this account uses for proof, you'll see that the user (byofrog) admitted that they fudged the specs to make them look identical. This is not a one to one comparison

[–] [email protected] 9 points 7 months ago

Screenrant Article here from a day ago. It does still state that Nintendo intends to investigate, but most of the stolen/copied asset claims have been refuted or rescinded. With the main "they stole assets" person admitting they fabricated the proof because they hate how Palworld glorifies animal abuse (which is extremely ironic to me because no one had a problem when Pokémon was cockfighting for children)

[–] [email protected] 1 points 7 months ago

Going to remove this post as a dupe since it looks like you're getting more input on the second thread!

21
submitted 1 year ago* (last edited 1 year ago) by [email protected] to c/[email protected]
 

So I'm imagining it's a toss up on whether or not players played through EA or not, and in my mind this would apply to Act I as well as beyond, but how does this community intend to deal with storyline spoilers? If markdown is implemented right,

! Then this should be a spoiler

but if the markdown method of right arrow (>) followed by an exclamation point (!) does not properly tag spoilers, do folks care enough? Maybe marking posts with story spoilers as nsfw?

I would like to suggest no spoilers for storyline in future post titles, and either having spoiler tags on comments or something along those lines. This all might be a non-issue for most community members, but I figure if there are people out there who want a spoiler free time while still being able to visit this community to talk about the game (people like myself).

What do y'all think? Regardless, I'm very excited to play through this new story! Happy Launch Day y'all!

From user faethon on how to properly do spoilers in lemmy :

I used the

         
Heading content

markdown

edit: More information on formatting can be found here: https://join-lemmy.org/docs/users/02-media.html

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