this post was submitted on 06 Jul 2023
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Godot

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I am happy to announce that Rider supports more autocompletion types for Godot. We have implemented NodePath and input action completion in the godot-support Plugin.

GIF

Important


This features is only available for Rider 2023.2 which is in the early access program (EAP) right now.

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[–] [email protected] 4 points 1 year ago (2 children)

At first I thought this was about some AI bullshit stuffed into Rider...

[–] [email protected] 4 points 1 year ago

JetBrains IDE's had AI/machine learning things backend inside for a long time now

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago)

Hah! Sorry for the clickbait!

We are basically just relaying messages to the Godot Editor and asking it for completions :)

[–] [email protected] 2 points 1 year ago (1 children)

Damn. I remember when there were literally no tutorials for Godot and now it gets support for Rider

[–] [email protected] 3 points 1 year ago

Godot support for Rider is not that new but sadly there is not that much steam behind the development. Maybe that will change now, once enough people get it for Godot :P

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