Stop checking off quests from your list and just go in another direction and explore the world around you. I don't wanna be that guy and say "You're playing it wrong", but if you're just working off a checklist, then you're definitely playing Cyberpunk wrong. There are things happening all over Night City that aren't given to you by the main quest line. Open your map and look at the icons scattered around, and you'll see tons of side gigs, gang activities, and other missions that aren't tied to the main story at all.
Or just walk down the street and see what's happening near you. See a group of people standing around with yellow triangles over them? Go fight 'em. Sometimes they're random gangoons just standing around on a smoke break, but sometimes there'll be new things to discover by cracking some skulls.
Get drunk with the 6th Street Gang and join in their shooting contest on the rooftops, go climb the ranks in Night City's underground boxing club, talk to the mysterious monk and learn how to meditate, recover Johnny's lost memorabilia, find a gun that talks to you and has a bad attitude, buy some fine designer clothes from the Jinguji store, track down and capture cyberpsychos for psychiatric evaluations, help a former soldier suffering with PTSD, take Jesse Cox to see a doctor about his penis problem, become best friends with a vending machine, help a J-pop star with their stalker problem, pick a fight with the police and see if you can survive until MaxTac gets called, buy some cars and travel in style.
There's a ton of things to do outside the main quest. But if you're just going down the list for the main quest line, then yeah, there's going to be a lot of talking, because Cyberpunk is a very narrative-driven game, especially for the main quest and the side quests for other characters like Judy, Panam, River, Kerry, etc. I'm on my second playthrough of the game with 140 hours logged so far, and I still have undiscovered content to complete. There's plenty to do in Night City, you just gotta look.