this post was submitted on 02 Oct 2023
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Cyberpunk 2077
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See, I was going to do that. I heard act 1 was narrative heavy and to just get through it for the game to open up. Immediately after finishing it, I get in my car and the a.i. taxi service wrecks my car and gives me another quest to do to get it back. Find out after finishing the quest I have to wait for the car to be repaired, so I find online about the quest to get Jackie's motorcycle, but that leads to the funeral quest with even more talking! Maybe that's the break point and after I could finally go off and do my own thing but I just got frustrated and quit.
Lmao the thing with the car is a pain in the ass but I find it funny you're complaining about talking at a funeral for what was a main character for the first hour or so. If you want more pew pew, do gigs and the ncpd icons.
I'm not complaining that a funeral quest has a lot of talking, I'm complaining that my vehicle is taken away when I'm trying to go do more pew pew quests and the quest to get another vehicle involves more talking.
Just walk up to a car and steal it.
Or...yanking some schlub out of their car and stealing it.
“When do I get to play the game?? I haven’t been able to rotate blocky shapes at all yet just been forced to hunt ghosts as a yellow man??” -Moron playing pac-man instead of Tetris c. 198X
WTF are you saying? That I confused this game for another game? Did all the advertisements for this game not show a ton of action and then just feed me tons of story instead? I understand that there is going to be dialogue and story in this game but right now the ratio of talking to action is like 90/10. I didn't expect to be playing a football game instead of a shooter or something like your flawed comment leads on.
The story quests are called that for a reason, if you want a break from story, do other quests or other objectives. Story quests will indeed mostly be story, tackle them at a pace you want to do them at, just keep in mind if you do all the story quests, the game will be over at that point.
Think of it more like a GTA game. If you just keep running from story quest to story quest, you finish the game and only experience like 5% of what was there. At any point, go to any other random place than the story quests and see what else there is to do.
You can for sure spend hours shooting bad guys at any point in the game.
As for when delamain wrecks one of your cars, you are expected to have a handful to choose from at that point. But I could see if you did nothing other than story quests the whole time, it being possible to not have any other car by then. Delamain wrecked my car about 100 hours into the game for me. I had 8 owned cars by then. But I had also killed thousands of enemies by then.
That’s crazy. Del wrecking my car normally was in the first hour or two of the 3 playthroughs I’ve done. I’m not sure I could find 20 hours of content before that part, let alone 100
I like to take my time and enjoy games. Not just a flavour of the week that I try and rush through. Exploring and finding all the interesting stuff. I started my first game as nomad, so I didn't even make it into the city until 4 or 5 hours in.
Don’t you get the motorcycle keys right after recovering?
It is.