I've been playing around with Bevy for a while and finally thought it worth sharing the progress I've made.
Konstruo is a standalone scenario based town building game giving you the freedom to build villages, towns, and cities with intuitive urban planning tools.
You'll need to overcome complex constraints to plan an optimal community for different sites.
Right now it only has the absolute basics of a prototype.
The README.md
on GitHub has:
Progress so far is available under an AGPL license so features can be borrowed for your own games provided you also share your work under the AGPL license.
Once Konstruo reaches a significant milestone of development I'll split it into separate crates. My intention is for the libraries and tools (drawing, UI, etc) to be open source under AGPL but the modes and scenarios that make it a game will be proprietary.
After seeing how enthusiastic the modding community for Cities Skylines is I'm hoping by keeping it open that people will be keen to experiment with Bevy themselves and extend Konstruo with their own features or game modes.
For example I'm mostly interested in the design of communities but others may want to add simulation features to bring that community to life.