It turns out consumers aren't totally mindless drones that just buy whatever you publish because you're Ubisoft, Ubisoft.
I swear they've been incredibly cocky in recent years while simultaneously producing bad games, and broadcasting their stagnation and unwillingness to take risks on anything that isn't a new revenue stream (as if being formulaic profit hounds is a strength).
I swear MBAs ruin everything. Infinite growth is a horrible horrible idea. I wish we could break out of this cycle of every big company trying to market themselves as the company that cracked the code on the infinite money glitch. The code is ... make a good product and be decent to your customers; it's an ancient code, and it's so annoying that so many C-suite folks can't see it.