Magic Carpet and Startopia
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This may be an unpopular opinion, but I've been preaching to friends for years that FOSS versions of Starbound and/or Terraria would be a big hit.
Iโd love to see a foss terraria.
Why though? It's $10 and so moddable. The devs are great and so is the community, what's there to gain by making a ripoff?
I think I misread the post. I would like stardew to become open source so the game can be ported to modern systems in the future if the dev ever stops supporting it.
The Sims.
It will never happen but one can dream
There are actually a few projects doing exactly that, at least for the early entries;
- FreeSO - Open-source version of The Sims: Online but with a bunch of modern improvements, main server shut down at the end of last year
- Simitone - Single-player interface for FreeSO
- FreeSims - Open-source engine for The Sims
- OpenTS2 - Open-source implementation of The Sims 2 engine in Unity
Development pace for them is somewhat slow due apparent lack of interest - and a healthy dose of fear of EA interference - though.
Those are more like engine reimplementations rather than alternatives, which explains the fear of EA interference.
It's a pity so many open source games go in that direction. I honestly wouldn't mind even if the graphics were ugly placeholders or it took a minecraft-style pixelated approach.
EA are pretty smart here to kill any community interest in developing a free clone, by letting their end users mod the main game very easily.
Hard to compete with that
Same! There are almost no proprietary alternatives either!
It's funny that the first comment is about The Sims ๐ My wife and I are working on a life simulation game in Rust using Bevy. I've been working on it for almost a year, and feeling a we are feeling a bit demotivated recently. So right now I took a small "break" and focus on improving crates that I used inside the game (input management and networking). I know the project is quite ambitious, but I've always wanted to create something like this. Seeing this many upvotes on your comment is quite encouraging ๐
I post my progress at [email protected] and here is the GitHub page. The project name is a placeholder. I haven't managed to come up with a nice name yet.
Kerbal Space Program 2
This is my choice as well. After how much of a disaster KSP2 was, it should be turned over to the public for ownership and control.
It can't be worth very much as IP anymore, as they've killed all the goodwill the brand had. So the least they could do is give back to the community.
To be fair, it doesn't have to literally be KSP2. It just needs to be a Kerbal-like space exploration game with an engine not subject to the various problems KSP has.
Agreed.
- KSP like exploration
- No wiggly rockets
- Better scaling
- Performant
That's all it really needs to be. And that's a giant oversimplification, and still a massive ask. But if an open source game had those 4 things, it would put KSP2 an additional 6 feet under, putting it at 18.
I've had my eye on Juno New Horizons. They'd probably not go open source, but they look like they know what they're doing. I might be giving that one a try at some point.
KSA (kitten space agency) might be the next thing
They ended up selling the KSP brand to some random investment company
Trackmania. It's one of my favourite games from my childhood but it being Ubisoft destroyed the whole thing for me. First the version I was playing didn't really work anymore and i got the version after. Then somehow i had license troubles, so switched to trackmania forever which has a horrendous main menu design and now the new cool shit and activity is all on the newest version which has a subscription model and it automatically connects to a Ubisoft Account I don't have access to. I think because i have Linux it automatically skips their launcher so i can't switch accounts. Also I dislike Ubisoft in general and the new one is the first time I noticed it even being a Ubisoft Game. Sorry for the rant
Factorio
Not a clone, but imo still very worth mentioning: Mindustry is an automation game with a heavy focus on factory building and a sort of tower defense aspect. The community is very active and there seems to be a lot of variety on multiplayer as well.
Stardew valley and kind of in topic. Iโd like to see an mmo that is federated.
A federated MMO would be interesting! But cheating might be a concern. Anyone could create a server with fully-equipped character and just federate.
But maybe servers could whitelist trusted servers? ๐ค
Gran Tourismo 2 & 3 and Unreal Tournament. Basically recreations in modern engines.
Those games defined the late 90s/early 00s for me.
Unreal Tournament would be interesting since that would mean a basic Unreal Engine 1 implementation which could probably be extended to cover e.g. Deus Ex as well. And also blockbusters like Wheel of Time, XCOM: Enforcer, and Duke Nukem Forever. Look, they can't all be winners.
But yeah. Linux-native UT1 and DX with proper support for modern hardware sounds quite appealing.
There was a wheel of time game? O.o
Yes. It was a decent shooter but a very weird piece of WoT media.
You played an Aes Sedai who couldn't use the One Power but for same reason was still a high-ranking member of the White Tower. For weapons you used single-use ter'angreal, which were scattered around the levels. You know, just like how in the books everyone is always complaining about how everything's cluttered up with balefire-spitting artifacts.
Yeah, it's best not to think about it too much. The story was actually somewhat serviceable if you ignore absolutely everything about the main character.
If you're interested, GOG has it on offer. Right now there's a sale (at least in my region). 2.50 โฌ doesn't seem like a bad price.
Cities skyline, rimworld, random one neopets, lowkey aqworlds, idk I really liked using aqworlds as an afk auto battler chatroom
Federated neopets! Anyone can run an instance but progress and data is shared across instances so if one goes down you can just hop servers?
My twelve year old self is screaming in excitement at this.
I'd really love to see a polished version of Quake 3 as open source. I know Nexuiz exists, but it'd be nice to see some work done to make it look nicer and more visually consistent. I find aesthetics tend to be the weak spot for FOSS games in general.
Phasmophobia & other multiplayer horror games of sorts (eg. ghost watchers, Labyrinthine, Pacify, devour, etc). I don't think there's any multiplayer horror game like any of those in the open source world.
I searched and I think there was at least one attempt at the idea (openphobia), but I don't think it ever had a playable release before it was abandoned.
Train Sim World, yes it will sort of run via Proton, but it properly ported and optimized for Linux with fully opensource routes would be amazing. The commercial version has to be one of the most expensive games to collect a large number of routes. Ideally I would want it to support fully FOSS and commercially sold routes.
Earth Defense Force. Something where a single player or a bunch of them level city blocks with overpowered equipment in order to stop giant insects, aliens, robots and whatever the hell else from destroying the city
https://shp.itch.io/earth-invasion-99
Rather basic game-jam title though.
Something like Tetris Effect: Connected, Breakout: Recharged or Space Invaders Extreme. Oldschool classic games, but made with fancy new bells and whistles.
Balatro
I always wondered what a FOSS MMO would look like. Maybe something like how persistent adventures worked in Neverwinter Nights?
Binding of Isaac
Shadow President/CyberJudas. I know that it's an extremely unknown series, but I would kill for a spiritual successor that doesn't need dosbox. I'd also love to be able to play as other nations.
A president simulator? This sounds great! Never heard about these games, thanks for sharing!