this post was submitted on 21 Jan 2025
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Steam Deck

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In last year's survey, 66% of developers reported working on games for PC, while this year's number is significantly higher at 80%. In comparison, 38% of developers said they were working to put their game on PlayStation while 34% said they were developing for Xbox.

Now, GDC clarifies that "Steam Deck" was not specifically listed as a platform option in the survey. However, when answering which platforms they were developing for, 44% of respondents who chose "Other" did mention "the Steam Deck as a platform they’re interested in," which potentially shows a significant focus on Valve's handheld.

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[–] MajorHavoc 3 points 1 day ago* (last edited 1 day ago) (1 children)

"... Don't count XBox and PlayStation out"

Article proceeds to list item after item of damning news for Xbox and PlayStation. Lol.

  • 80% of developers target PC vs much smaller numbers targeting anything else
  • SteamDeck puts up substantial numbers, when left off the survey, as a write-in comment option

If Valve re-releases a "Steam Machine" console, Microsoft and Sony can look forward to their next console sitting next to the Atari Jaguar and Nintendo Virtual Boy on museum shelves.

Edit: What Sony could do is release PlayStation hardware that runs Linux and Steam. I would pay a premium for their hardware (including their best in class controllers) running software I already trust.

[–] [email protected] 17 points 2 days ago (3 children)

the steam deck sits in a pretty decent position long term because the switch 2 has roughly similar performance levels as it. so developers would have double the reason to get a game working at said performance level.

[–] [email protected] 6 points 2 days ago (1 children)

They'll also have potentially more exposure, as many other companies have and will be coming out with SteamOS handhelds of their own. So if anyone had to choose, it might make more sense to skip the Switch 2.

[–] [email protected] 1 points 2 days ago

Nintendo has moved over 140 million Switch consoles. The Switch 2 might become more, or less successful, but let's just conservatively assume they'll only sell half as many this time around.

Last time I checked, the entire Deck-like category amounted to some seven-digit number of sold devices. The idea that anyone targeting that level of performance is going to skip the Switch 2… is wildly unrealistic.

[–] [email protected] 1 points 2 days ago

Also dedicated gpus are getting expensive and I think PC gamers are going to need to game on integrated gpus as Ai will use all the dedicated ones.

[–] [email protected] 1 points 2 days ago

I haven't used either switch but compared to the steam deck smoothness and versatility the software can't be that good

[–] [email protected] 5 points 2 days ago

I think if/when valve release the SD2, development will pick up even more. And now Lenovo is in the game. I think we are good, folks.

[–] [email protected] 4 points 2 days ago* (last edited 2 days ago) (1 children)

How many of them are indie developers and how many do AAA? (Edit: The article says "Something to remember here is that the majority of devs are indie developers rather than larger AAA studios.") I think one of the biggest contributors to this is that supporting Steam Deck is much easier thanks to Proton, especially if they already have a Windows version. And the extra exposure they get through the Steam store and various articles and forums by having a Steam Deck version.

[–] ICastFist 1 points 1 day ago

Not only that, creating games for consoles requires a developer license; while anyone can make a windows/linux game and release it on whatever storefront they want, or even host it on their own web pages.