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cracks the downvote finger knuckles
Castle Wolfenstein, it took 2D and made it POV 3D, really can't explain how much of a reality changer that was at the time, and since. Only had to wait an hour for the 1MB file to download over a 24.4k Modem from a pirate BBS, but then you were fucking golden.
unfortunately people won't answer past "what game did you grow up with?"
I think the most recognizable game was the most culturally impactful so my vote is for SMB, even SM64 completely changed gaming
(not a Nintendo or Mario fan btw)
XCOM
You better be talking about DOS X-COM UFO Defense or I'll send a blaster bomb down your gullet :o
...I sadly didn't know about the series until the new ones in 2012. I've played the hell out of them and do want to go back and play the DOS ones sometime.
The remakes are solid for sure but they're pretty different games that don't quite fully capture the spirit of open ended gameplay you could do in the originals.
For example:
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Grenade relay involving 5 soldiers passing across the map until it lands at the foot of a Muton your out of actions scout ended his turn next to
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Blow a hole in the roof of a landed UFO and drop your soldiers in behind aliens watching the doors expecting a conventional assault
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Drive a tank into a single family home to dig out an alien hiding in a closet
Amazing. Some of my favorite experiences in the new ones have also been creative problem-solving, like rocketing open a hole in a wall to allow my snipers to see through, or trying to carry my injured/dead soldiers with the good loot to extraction when I have to cut my losses and run.
Sounds like I should just go ahead and play the old ones too. I started one up earlier this year, but it wasn't clear what all the buttons did, and I didn't have the focus to figure it out. I need to look up the manual or watch a video or something.
Runescape. It's been around for more than 20 years and still is one of the most active online games.
There are to many genres in gaming so if we reduce the scope to only card games (which is obviously the only relevant genre), It's slay the spire obviously.
Asteroids
Left4Dead2. Infinitely replayable, multiplayer without being toxic (except Versus mode), simple enough for n00bs to not be a burden most of the time.
Mass Effect 2
Masterpiece and my actual favourite game.
Puyo Puyo 20th Anniversary. (Chronicle is a close second)
Puyo Puyo Tsu is the greatest competitive puzzle game ever made. Such a simple set of mechanics gives way to an incredible amount of depth. I think its greatest strength relative to the rest of the genre is how much importance it places on actually paying attention to and adapting to your opponent. Some of my favorite other puzzle games are guilty of feeling more like a game I play adjacent to my opponent rather than against them, and I'll give them a pass if the core gameplay loop is fun enough, but I consider Tsu king of the genre for having the most true versus in its versus mode.
But Tsu's skill curve is terrifyingly impenetrable for beginners, it's one of the hardest competitive puzzle games to learn. Just understanding how to make chains is extremely daunting, and that is but the tip of the iceberg. Paying attention to what your opponent is up to while still being able to concentrate on what you're doing is an order of magnitude harder, and that's kind of where the real game begins.
20th shines by being the most comprehensive package full of additional content for players of all skill levels alongside the classic Tsu ruleset. There's a whopping 20 different game modes to play around in, many of which are much more immediately fun for a beginner to pick up, get hooked on, and hopefully enjoy the game enough to want to eventually learn to scale the mountain that is Tsu later.
Sadly, this game never got released in the west, and none of the games that have come anywhere close to it. And I think that's a large part of why the series is struggling to gain any kind of recognition in the west, we've never seen the best of what it has to offer.