this post was submitted on 02 Nov 2024
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[–] [email protected] 95 points 1 month ago* (last edited 1 month ago) (4 children)

Counterpoint, there are also games you tried and HATED as a kid, that you might now like as an adult.

As I kid I had a lot less need for quality story telling, and roll play, probably a lot less interest in gardening simulators too. There's probably lots of stuff you thought you didn't like.

[–] [email protected] 24 points 1 month ago (3 children)

Roll play? Role playing as a roll?

[–] [email protected] 38 points 1 month ago
[–] [email protected] 8 points 1 month ago

Marble Madness?

[–] [email protected] 5 points 1 month ago

Addicted to Craps, I gotta throw a couple each day, butt when I think about it - it's really money down the toilet.

[–] [email protected] 14 points 1 month ago (1 children)

My version of this is 4X games. I always was intrigued by them as a kid, but I wasn't nearly patient enough or willing to put in the time to understand them. As an adult I've finally been able to enjoy them.

[–] [email protected] 8 points 1 month ago

I'm the opposite. I played the hell out of 4x in college and early adulthood. Now, I just don't have the time or patience for them.

[–] [email protected] 5 points 1 month ago

I remember hating Baroque on ps2 as a kid, but then I grew up, played Spelunky and finally got it what roguelites were doing, went back and liked it.

[–] [email protected] 5 points 1 month ago (1 children)

I tried to get my nephews into pokemon nintendo games when they were like 10. Failed bad because "too much reading" and went back to Roblox...

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[–] [email protected] 61 points 1 month ago (6 children)

I've certainly noticed that my patience has dropped off a cliff.

When I was young, I spent hundreds of hours in RPGs. Then I got into roguelikes, which are like RPGs, but condensed down. Well, and now I'm microdosing this crack, because the condensed version of roguelikes is apparently puzzle games.

[–] [email protected] 17 points 1 month ago (3 children)

A good rogue like is a super complex puzzle with randomness thrown in! Completely see the similarity.

Only RL I went hard for was DCSS for some reason, and it's hard to estimate how much time I put into that over the years. At least as much as other heavily played AAA or MMO type games for me. What about you?

[–] [email protected] 6 points 1 month ago (1 children)

Ehm, well, I may or may not be moderator of a DCSS community here on Lemmy. 😅

Yeah, I decided to write "roguelikes" up there, but 99% of my roguelike time, I've also spent in DCSS. It being more puzzley than many of the more recent roguelikes has certainly played a role...

[–] [email protected] 4 points 1 month ago

Oh snap! Haha well, musta been something I sensed in your comment. DCSS sure feels like an extra fun puzzle to me. Cheers!

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[–] [email protected] 31 points 1 month ago

I think another part of it is that gaming as a kid and gaming as an adult are for entirely different purposes a lot of the time. I still game for entertainment, but also as a way to unwind. It's just relaxing to me and if I can get into a strongly written storyline, the stresses of my day fade away.

But as a kid, I gamed because gaming was flashy and fun and challenging, and then I wanted to talk to my friends about it after I beat yet another game.

[–] [email protected] 27 points 1 month ago (2 children)

Crash bandicoot was written in fucking LISP

[–] [email protected] 7 points 1 month ago

Wait really? Man I knew those games were my favorites for a reason

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[–] [email protected] 27 points 1 month ago (1 children)

My needs changed. When I was a child I had an intense need to master new skills and show them off. Video games could meet that need in a way school never could. As an adult I can completely fill those needs with work so I have no interest in those sorts of games. Now I play games to be entertained and delighted. If I want challenge I'll put that energy towards earning a bigger bonus for Q4.

[–] [email protected] 12 points 1 month ago (1 children)

Oh would you look at that all your effort went to your bosses bonus, better play harder next time...in all seriousness that's a fun way to look at work.

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[–] [email protected] 26 points 1 month ago (4 children)

Some games yeah.

The game pictured in this comic, the Crash series on PS1, aged like fine wine though.

[–] [email protected] 14 points 1 month ago (2 children)

Based on the title on the poster, its talking about Crash Bash which is really bad. Basically Mario Party but its just he mini games.

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[–] [email protected] 6 points 1 month ago

I was going to say this, too. It definitely applies to some games, but not the original Crash trilogy. I replay those games every 5-10 years.

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[–] [email protected] 24 points 1 month ago (4 children)

I'm playing Tomb Raider remastered right now and I'm scum saving like a little bitch.

I think young me just didn't value spare time because he had so much of it.

These Unfinished Business levels are rough as fuck though.

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[–] [email protected] 24 points 1 month ago (7 children)

I thought altered beast was the pinnacle of two player gaming at one point. I played it recently and decided to do laundry instead.

[–] [email protected] 7 points 1 month ago (2 children)

I remember Altered Beast's graphics being a lot better than they are.

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[–] [email protected] 6 points 1 month ago* (last edited 1 month ago) (1 children)

I could never beat the first level when I was a kid. But I played that game over and over and enjoyed every minute of it.

[–] [email protected] 10 points 1 month ago

My tolerance for repetition has gone waayy down. It used to be so common to die and then start over in a game, trying to make it just a little further at each go. It never seemed boring to me, but I have very little tolerance for games that make me do this now.

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[–] [email protected] 23 points 1 month ago (5 children)

Going back and playing games I never liked the gameplay of and only played for the story now, as an adult, I think the stories are poorly written and cringe as fuck. 😬

Though for some games, that doesn't make them bad. It just makes them good in a different way. Like how you might enjoy a crappy B movie because it's crappy.

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[–] [email protected] 21 points 1 month ago

The issue is, as a kid, you had lots and lots of time, and also little access to Internet forums for general game info.

Back then, you got a game and that became your whole focus for a few days instead of a few weeks/months.

Games in general were less complex and less forgiving so you were more used to playing simple platformers in which you could die and lose 20 mins of progress.

So overall, the attitude was to put effort, invest and challenge yourself (not with online play) when it came to gaming.

So given all these factors, your attitude towards games and the type of games were difference, hence why a simple platformer without much story and repetitive gameplay was the shit back then.

[–] [email protected] 14 points 1 month ago (1 children)

This is how I felt when I played Kindgom Hearts 3. It was a true sign to me that I didn't have as many interests as I did as a kid

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[–] [email protected] 13 points 1 month ago (1 children)

A little of column A, a little of column B.
Idk if it was because it was on an emulator, but when I played Smash for the N64 with friends, all I could think about was the controls felt very clunky and how much smoother Smash Ultimate felt by comparison.

[–] [email protected] 8 points 1 month ago (1 children)

Nope, that's just how it is. I would argue that smash ultimate is their best version by many regards. It is very fluid. My only complaint is there is no subspace emissary like plot in it. Instead prompting for a bunch of matches.

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[–] [email protected] 12 points 1 month ago

yeah we were kids

[–] [email protected] 12 points 1 month ago (1 children)

It is far more likely that their expectations have changed.

[–] [email protected] 10 points 1 month ago (1 children)

I think that's a fair comment, and to extend it a bit further, people expect a standard quality of life in games now that either have emerged over the years a a positive gameplay trait (regenerating health, accessibility customisation, the yellow paint guide) or a technical innovation (auto save, autoaim, customisable graphics etc).

I find it really tough going back to play Perfect Dark (the original, not the excellent remaster) and really struggling to play through the brilliant game at sub-20fps; or playing Metal Gear on the NES without the ability to return to the same room on death, seeing as the password system was a bit clunky.

We've come a long way, largely for the better.

[–] [email protected] 4 points 1 month ago* (last edited 1 month ago)

There's a free PC remaster that is said to be excellent. I'm trying to learn how to get it to work. It's been years since I fucked with emulators.

[–] [email protected] 11 points 1 month ago

Never had that, sorry. I come back to games I was obsessed with and begin obsessing over again. Games I found incredibly funny are still incredibly funny. I sometimes find games shorter than I expected them to be.

[–] [email protected] 10 points 1 month ago

That hit a little too hard.

[–] [email protected] 9 points 1 month ago

Most games I loved as a kid I still love as an adult. Some I even love more - especially those with stories I didn't fully understand at the time. What do you mean Tactics Ogre was about genocide and ethnic conflict? I thought it was about turning everyone into the ninja or swordmaster class??

Fighting games I've lost my taste for, I suppose, though I played those more because they were on every damn demo disc. Though I still remain strangely good at them. A friend of mine picked up some esoteric modern indie fighting game two years ago or so and I fucking crushed them without even knowing the controls while they had several hours of practice under their belt, lmao.

[–] [email protected] 8 points 1 month ago (2 children)

I don't think this ever happend to me. I started on the GBA and to this day every single RPG I played on there holds up - might be specific to the genre. I never played much else.

[–] [email protected] 5 points 1 month ago (1 children)

Your top RPG on the Game Boy Advance better be Golden Sun, or else I’ll riot.

[–] [email protected] 4 points 1 month ago (2 children)

Final Fantasy Tactics Advance, I'm a sucker for SRPGs. But Golden Sun is up there for sure.

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[–] [email protected] 5 points 1 month ago

Yeah, I am not sure I can relate either. My favourite games on the NES and SNES when I was a kid are still games I sometimes replay and enjoy today.

Closest thing to the comic I could find would be Ecco the Dolphin, maybe. I had the PC version, and I finished it a few times back then, I was stubborn and a bit bored. Not that long ago I tried returning to it, and maybe try the second game... And wow, it feels like a chore to play.

But even back then, it was not a game I liked that much. I liked how it looked, the creatures you'd meet and the crazy plot, but gameplay already felt tedious and stupidly unforgiving.

[–] [email protected] 7 points 1 month ago (1 children)

Then there is the flip side. I have been playing Galaga for over forty years.

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[–] [email protected] 7 points 1 month ago

Me with Bionicle: The Game.

[–] [email protected] 5 points 1 month ago (4 children)

I'm having this problem with old RTS games. I remember having SO much fun and they're just boring as fuck now.

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[–] [email protected] 5 points 1 month ago* (last edited 1 month ago) (2 children)

I'd find it odd if I enjoyed the same things as much now as I did when I was say, 6-12 years old. Games and shows for kids are meant for a child-like mind. You can still appreciate them for what they are - I've watched Lazy Town with my nieces and enjoyed the quality of the music and Stefán Karl Stefánsson as Robbie Rotten. But I'm not sitting down to watch it on my own.

Plus game design and definitely graphics can improve over time. E.g. I loved Golden Eye on N64 as a kid, but if I replayed it I think nostalgia would be doing a lot of heavy lifting. I replayed FF7 Classic a year or two ago and did not find it nearly as compelling as I did when I was 16. It was still alright, but it didn't amaze me the way it did in PS1 days.

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[–] [email protected] 4 points 1 month ago* (last edited 1 month ago)

I had that happen to me when I tried playing MDK recently :D

[–] [email protected] 4 points 1 month ago

I'll probably feel this when I start playing the new Croc remaster, since tank controls are hard to go back to, but I remember playing a ton of Croc 2 as a kid, getting lost in the hub all the time.

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