On paper D&D 5e and Pathfinder 2e.
On PC Darktide, Ready Or Not and Satisfactory.
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On paper D&D 5e and Pathfinder 2e.
On PC Darktide, Ready Or Not and Satisfactory.
Drova: Forsaken Kin, very fun 2D RPG in the Gothic mold...i.e., you start off weak and will get your ass kicked by rats and wasps, getting your first set of real armor takes hours and feels like a major power-up, multiple factions you can join that are deeper than "good guy vs bad guy." Small development team (I think it's just 6 German dudes) but they're actively engaged and quick with patches.
I recently texted my ex and now Iβm back in deep with my toxic relationship with Rainbow 6: Siege.
Monetization schemes aside I am literally in love with the design of the game. Itβs so well suited for team play that encourages everyone to come up with unexpected plans
Planet Crafter Humble DLC and TCG Card Shop Simulator. The Humble DLC is still a bit buggy but it's nice having a new planet to explore. I've paused playing Card Shop Simulator until the developers smooth out the XP grind a bit more.
Kerbal Space Program (with mods) and Assassins Creed Mirage.
Dark Souls: Remastered
Currently in NG+ and recording all the bosses for YouTube. This game even offers native ultrawide support! My final rating will probably be 4/5, many boss fights are just too easy, even on NG+ (except DLC).
That's what I've been playing this week too. The challenge now is not the bosses but how to cut their tails. Kalameet's tail weapon still eludes me.
GRIP Combat Racing. It's one of those racing games where you have to restart a lot, because recovering from a mistake isn't really an option, but it's still super fun.
Been replaying re4, stuck at the fight against ramon. Also playing lots of Hades 2, I'm up to six fear now.
Duke Nukem for PS3
I went through Jusant recently. It came fairly close to scratching the Outer Wilds itch, but it was a little marred by jank at several points. The climbing mechanics were interesting, but you don't get to be creative with them very often. I did enjoy it overall, it just wasn't as good as I feel it could have been and nearly was
Pentiment. Had me gripped more than any game I've played recently. Such a great aesthetic, and the rich history it weaves is compelling
Lately I've been playing Roboquest, an indie arena shooter about halfway through the progression system, and Octopath Traveler 2, a jrpg with great music and some battle mechanics that make turn based combat more interesting (5 battle points per character that charge per turn to boost abilities, defense breaks/weak points, and buff/debuff counters).
Mud Runners. Surprisingly a good game if you like mishaps that provide challenges. The soft terrain physics are fun just to watch as your truck plows through, too.
Valheim
Don't Starve Together!
Revisiting PUBG on pc again. I really miss proximity chat being enabled by default and being able to talk to people in the spawn room. Along with the broken car physics I feel like the game lost its soul when those two things were removed.
Just finished playing Somerville and currently playing Selaco. Would recommend both.
Baldurs gate 3, minecraft, war thunder
I'm sorry.
Lol
Former War Thunder Player Here. I feel your pain.