WACUP
Replacing native Winamp code with modern code with frequent updates by one of the most prolific classic Winamp developers.
It's fantastic.
This is a most excellent place for technology news and articles.
WACUP
Replacing native Winamp code with modern code with frequent updates by one of the most prolific classic Winamp developers.
It's fantastic.
Can someone explain me what's the business model of an app that's free for three decades? They claim to have 100 devs, how can they pay them?
Well, that really sucks the llama's ass.
Uhhh
Unsurprising given that their repo's license was a contradictory mess
Anyways I'd recommend using Strawberry instead
It's an actual Free and Open Source music player:
...That site's UI looks like someone saw the marketing literature for the Frigidaire produce preserver and said, "Yeah, that'll do."
lmao😆
btw did you mean the background?
UI typically refers to the user interactable elements
The whole look n' feel. Not UI, then, maybe just call it overall design.
But it was the first thing I thought of as soon as I saw it. Even the cursive font, in pink...
The whole look n' feel. Not UI, then, maybe just call it overall design. Even the cursive font, in pink...
ohhh yeah now that you mention it I can totally see it
The wavey font got me!
Lovely that it is open source, but dear lord that UI is a blast from the past 😂😂 👴👵🏚️
It's an Amarok fork, so yes
It’s ugly af. Hope some designer can volunteer to set them straight.
I mostly use mpv to play local music nowadays. (Most of the music I play is streamed using a Navidrome server with Feishin as the frontend.) Back when I did use a proper audio player on Linux, Harmonoid was my go-to.
Strawberry doesn’t appear to include a visualizer?
Will strawberry let me play a folder as a playlist from the DE's context menus? Like right click > play in strawberry.
Strawberry doesn't support about a dozen audio formats I use, so until it's got wider support I have to pass.
You have support for .wav .flac .mp3 .opus, why would you use anything else?
Because hard drives aren't getting any bigger lately and I don't want to multiply the size of my videogame music collection by ten?
You are saving your music in a format more efficient than opus or aac? What format is that?
Chiptune formats for retro videogame music can be very efficient. Just picking two with particularly good music, I have a 21 KB (0.02 MB) file storing 28:30 of music and 4.72 MB of files storing 1:54:48 of music, both at source quality.
The catch is that they are designed exclusively to rip chiptunes from retro videogames as close as the format designers and player coders could manage to the original. So even the oversized ones like the 4.72 MB of files extracted from a 3 MB game are going to be far smaller than a general use format like opus. But you can't encode your own music in the format without going to massive effort to code it like you would an authentic chiptune, and you're unlikely to like the results.
Can you name the format you’re using to store 1:54:48 of music in 4.72 MB?
What formats?
Ten chiptune formats, two other videogame music formats (.at3 and .mab), WMA, IT, AAC, MP2, and MIDI.
.xcf
Where do you even get an audio file with a .xcf format?
Idk but I imagine that guy did find it somewhere.
save from gimp!
You get your music from GIMP?
you downvoted me?
is joke.
I just use Audacious with a winamp skin. Looks identical but actually FOSS.
Been doing this recently too. I've just got the default Winamp skin, but it's so nice to have that part of my childhood back.
Milkdrop is in Kodi these days, so my winamp love affair is more nostalgic than anything real
I think I tried Winamp back in the day but never really understood it.
One has to admit it's good that they released the source code (while it was available) so users can learn what their software is actually doing on their computer. Better for yourself as a dev too: you will probably avoid including other people's work in yours. However, wanting contributions while retaining the exclusive right to distribute the software is anti-collaborative. I'm reluctant to say it might as well be proprietary again but since it doesn't meet the standard of software freedom then it's equally not worth trying on my computer.
In its day Winamp was the most comprehensive media player and users were super into its skinability which was a big deal at the time. Nowadays the "plays everything" throne is very firmly occupied by VLC, with a little cushioned stool next to it for Media Player Classic to sit on. However, neither of them offer the user interface experience that Winamp does/did.
Winamp was iTunes before iTunes. It was Spotify before Spotify. It did an excellent job of managing the hordes of totally legitimate MP3's we all had back in the day, and did so with an aplomb that nothing else seemed to manage. Really, its playlist and library management was top notch. Newer apps still piss me off because none of them do it the way Winamp did.
Side note, if you have an old iPod kicking around and don't feel like dealing with Apple's ecosystem, Winamp can still, to this very day, stick music on your device natively without having to install or use iTunes. Just saying.
But this source code release thing really baffles me. I have no idea what the point of that was supposed to be.
I'd say that mpv also has a place near VLC when comes to playing everything.
I think I tried Winamp back in the day but never really understood it.
What was there not to understand? It was a basic music player with playlist functionality, a plugin infrastructure to support playback of pirated music in underground formats like MP3, at the price of completely free and no ads (the website had banners but not the player).
Not sure what I could have expected from it back then. I just recall it being recommended online and ended up just using Win Media player (with the cool graphical effects).
Llolma