this post was submitted on 04 Oct 2024
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Rust

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I really like the idea of a package/dependency manager. It just seems that when ever I am reading a tutorial and they want to import something that is not standard they say write this in to your TOMOL not cargo install it. Like when reading python docs they all say to use pip or something. Sorry it just seems that Cargo is somewhat overlooked or is it just my perception?

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[–] [email protected] 19 points 1 month ago

cargo install installs a rust binary to your user space.

cargo add adds the dep to your project by editing your Cargo.toml.

[–] [email protected] 16 points 1 month ago

The file is named Cargo.toml. Whatever dependencies you add to there are automatically downloaded by Cargo. You can manage them with cargo add and cargo remove.

cargo install is not the same thing. That installs binaries. I last installed cargo-release to automate the annoying part of managing git tags and crate version number.

[–] [email protected] 13 points 1 month ago

Cargo is heavily used.

Your tutorial is the odd one.

[–] nous 12 points 1 month ago (1 children)

cargo add <dep> is a relatively new command. For a long time you had to edit the Cargo.toml file to add a new dependency. So a lot of tutorials still use that as a way of adding a dependency. And other guides often copy from the older ones. They also can describe it this way as a way to introduce the Cargo.toml structure since it is not hard to hand edit. cargo add is just a convenience after all and it is still worth understanding the Cargo.toml structure.

But yes, many people do use cargo add for simply adding deps rather than editing the toml file. Though it is not uncommon to edit it by hand either.

[–] [email protected] 1 points 1 month ago

Makes sense.

[–] FizzyOrange 11 points 1 month ago

Almost everyone uses Cargo. I think the only people that don't are Google and Facebook who will probably be using Bazel or Buck2. I think you're a bit confused about what Cargo is.

[–] [email protected] 10 points 1 month ago

Presumably you're using an IDE or smart text editor to run your code. Otherwise you'd be running e.g. cargo build and cargo test from the command-line quite often.

The difference to Pip is that Cargo detects changes in the Cargo.toml and will automatically install all the necessary dependencies, when you run cargo build or cargo test (or other similar commands). And since your IDE / editor runs these for you, it looks to you like you're just editing a text file.

It should also be said that Pip has a somewhat unusual workflow in that you pip install everything, which would normally install it globally into your operating system. And then with venv, you kind intercept that to install it into the .venv/ folder in your repo instead.
This workflow doesn't make a ton of sense, if you always have a repo folder where the dependencies can be installed into, so Rust just doesn't do it that way.
(In particular, installing dependencies globally quickly causes issues when different projects have different version requirements for the same library.)

There is a cargo install command, but it's only for installing applications, not libraries.

[–] [email protected] 9 points 1 month ago
  • cargo install is for installing rust programs for your user, not for adding dependencies to your Rust project. Many cargo subcommands can be installed this way, for instance cargo bloat.
  • The file you are talking about is called Cargo.toml, because it is the file you need to write in order to configure cargo for your Rust project. TOML is the name of the file format. For details, please see the introductory chapter to Cargo in the Rust book.
  • Cargo recently got a new subcommand called cargo add, which allows to add dependencies directly on the command line. However, all it does is to add/edit/remove the respective lines in Cargo.toml. (Personal opinion: I have found it way easier to just edit the file directly than to learn yet another command...)

That said: You still need to edit the Cargo.toml file, even if you solely use cargo add to manage your dependencies. That's because that file contains a lot more information about your project than just the dependencies. For instance the current version, the feature-flags, your name, a link to the public repo,...

[–] [email protected] 3 points 1 month ago (1 children)

Maybe I am wrong or my understanding is oversimplified. But the way I understand it is that when you add a dependency to your cargo.toml file, when you run the build rust is going to cargo and downloading those dependencies you added for you and stores the dependencies with project files.

Then when you rebuild it is checking cargo to see if there is a later version and will update according to how you specified the version in the cargo.toml file.

So you are using cargo. it’s basically just automated, so you don’t have to manually interact with cargo the same way you do with pip.

[–] [email protected] 4 points 1 month ago

You are confusing cargo and crates.io.

Cargo is the program doing all the downloading of dependencies, crates.io is the official registry (but there are ways to host your own for private crates, e.g. kellnr), Rust is just the compiler and does not do any downloading of anything. For completeness sake, rustup is the program you can use to install cargo, rust and some other tooling and data files.