No one has died of dysentery I guess…
Gaming
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Logo uses joystick by liftarn
I did eventually manage to beat TMNT however the NES game I never managed to beat was Ghosts 'n Goblins.
To be fair I never got to play Battletoads back then so idk how it compares.
I completed TMNT as a kid... on Commodore 64. That version is admittedly a little bit easier than the NES version (some mechanics were missing, and an entire level is gone, as I recall). Still, I have no idea why people complain about the second level (river), it's actually pretty fun. Compared to what's to come later in the game.
To me, the definitive "hard" game is Metroid Prime 2: Echoes on GameCube. Dark Souls just makes me say "eeeeeehhhh this is probably doable, I'll play this after I'm done with MP2E."
(When I first played MP2E, I only got through the second to last boss. Then my MadCatz memory card died. Played through the game again, with the fury of million suns. 99% complete. Because I missed one optional scan. ...One of these days I replay this bastard.)
The young'uns nowadays don't know what a difficult game is. Not to mention the "impossible" ones.
I can proudly say I've beaten 4 of those on the original hardware, but it was probably around 2010 or so as an adult.
(Contra, Ninja Gaiden, Castlevania, Mega Man 1)
Silver Surfer for the NES is way harder than TMNT. It's possible, though I've never done it, to beat TMNT. AFAIK , Silver Surfer is actually possible to beat, but basically no one has done it.
Elden is fair if you grind, explore and prepare for the enemies. Other games are basically "rhythm games" in disguise, you have to memorize the exact series of moves, in the exact order, with the right timing.
I never could defuse all the bombs at the dam.
It's s one of my biggest regrets from childhood. Right up there with the rest of my early traumas that have guided my life in major and subtle ways.
R.C. PRO-AM brought it to a new level. It was really difficult, but super rewarding to progress to new phases of the later levels. They kept introducing new elements as you progressed. That was so much fun.
I grew up with nes and had no idea till I got older that this turtles level was so notorious. I first started playing when I was like 6 so I managed to get good even in the water level. Also managed to beat the Battletoads speeder level a bunch of times.
My friends were encouraging me to play Dark Souls. I told them I'm not interested since it's hard and I no longer have time to persevere, now that I am an adult with little to no time. One of my friends commented that I'm just scared to play Dark Souls. To which I responded I've played harder games. Said friend never had video game consoles when we were kids, and missed out on the suffering of playing 90s and 00s games.
aka "Where's the Terrordrome THIS time?!"
Thanks for the PTSD flashback. It was delightful.
I found Bartman Meets Radioactive Man in Game Gear to be terribly difficult, mostly because of the controls. I think I got to the 3rd or 4th world once, but it was a struggle.
I remember the angry video game nerd playing this…and the end of the video got me. It’s frustrating just to watch.
Edit: Should clarify I’m not talking about his crazy rant at the actual end just the conclusion of that jump scene.
Solomon's Key was the OG escape room puzzle game. The creators must have had so much designing all those rooms while laughing at the future me dying and restarting over and over.
The real answer is probably DoDonPachi SDOJ. Inbachi, the true final boss, went undefeated for over ten years.
[NES] Sector Z, Goonies, and others would like a word [Atari] E.T. has entered the chat
Devil Daggers?
That don't look like Takeshi's Challenge
It's not even the seaweed bit it's the bit where your on the roof and try to jump over but you hit the top and just drop
Kid Icarus enters the room...
That final hallway in TMNT is crazy.
I hate hard games nowadays, but when I was a kid I had a high tolerance for them because that's pretty much all there was. I have a fondness for the Ghosts 'n Goblins series because it was part of my childhood, but I wouldn't give it the time of day if they came out now.