this post was submitted on 19 Aug 2024
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I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[–] [email protected] 6 points 3 months ago (3 children)

Metroid, which spawned more than half of all indie games.

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[–] [email protected] 6 points 3 months ago (1 children)

This is a fantastic timeline if you want to go into details.

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[–] [email protected] 6 points 3 months ago (2 children)

Souls games. Popularized invasions.

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[–] [email protected] 6 points 3 months ago (5 children)

Serious Sam The First Encounter claims to have invented event cued music. Ie, intense fight music stops once an encounter is over.

Quake is believed by many to have invented Rocket Jumping, but Marathon (1993) had two forms of it first.

Marathon and Rise of the Triad both released with duel welding pistols in the same week.

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[–] [email protected] 6 points 3 months ago (1 children)

DOTA popularized and also invented the battle pass mechanic.

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[–] [email protected] 5 points 3 months ago

The Sims for the scrub-the-toilet mechanic.

[–] [email protected] 5 points 3 months ago

I'm surprised I haven't seen anyone say Pokemon. From a. monster collecting/battle game nothing has really came close.

[–] [email protected] 5 points 3 months ago (6 children)

People always forget that resident evil 4(? There is a million of them) made third person shooters mainstream.

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[–] [email protected] 5 points 3 months ago (1 children)
[–] [email protected] 5 points 3 months ago

*rogue Roguelike

Though rougelike certainly sounds like an interesting genre too 😉

[–] [email protected] 5 points 3 months ago

Note: read "first" as "first popular/important", not just for this thread but for most conversations across media like this.

Spelunky was the first "Roguelite" that brought permadeath with meta progression to another genre, starting the modern wave of Roguelites.

Pokemon kicked off "monster collection" as a mechanic

To my knowledge, Halo was the first major game to do regenerating health

[–] [email protected] 5 points 3 months ago

Dune 2 for it popularized RTS genre. C&c to bring it to the masses

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