this post was submitted on 19 Aug 2024
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I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

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[–] [email protected] 6 points 2 months ago (1 children)

Metroid, which spawned more than half of all indie games.

[–] [email protected] 9 points 2 months ago (1 children)

More than half seems bold, otherwise I agree

[–] [email protected] 4 points 2 months ago* (last edited 2 months ago) (1 children)

It sure feels like more than half of them label themselves as some blend of metroidvania, as long as it isnt a cardbattler or a roguelike, its 100% going to label itself a metroidvania.

[–] [email protected] 2 points 2 months ago

I guess I just look at it as you're saying FPS, MMO, RPG, RTS, etc are less than half.