this post was submitted on 19 May 2024
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Rimworld

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submitted 5 months ago* (last edited 5 months ago) by [email protected] to c/[email protected]
 

edit: they are allowed the food, they just don't want to consider it

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[–] [email protected] 11 points 5 months ago (1 children)

Silly question, but are any of your people vegetarian? Looks like those survival meals have meat in them. Only potential explanation I can think of.

[–] [email protected] 2 points 5 months ago
[–] [email protected] 11 points 5 months ago

why would you think it's a good idea to threaten a caravan of three people decked out in marine and cataphract armor (are they stupid?)

also look at this guy's name

[–] [email protected] 5 points 5 months ago (1 children)
[–] [email protected] 4 points 5 months ago* (last edited 5 months ago)

Do you have your colonists restricted off the survival meals? That's usually what happens to me when I forget to update them to the caravan meal restriction before I send them.

Edit: Nvm, just saw your edit. Caravanning is just dumb

[–] [email protected] 5 points 5 months ago* (last edited 5 months ago) (1 children)

The easiest way to make the worst possible meal is to make kibble out of human meat. This way whoever eats it gets the -15 human meat mood debuff and the -15 ate kibble debuff. If you can be arsed to do a not worthwhile amount of micromanaging, you can make human meat + insect meat kibble to make it even worse.

I guess if you really wanted the min/max the meal debuffs, you could make separate stacks of kibble, one for each "bad" food ingredient. Set up a kibble buffet and lock the victim in a room until they've sampled one of everything from the poop kibble buffet. I've had at least a combined -75 mood from stacking bad food mood debuffs before.

[–] [email protected] 4 points 5 months ago

human meat, insect meat, twisted meat, all in one kibble

[–] [email protected] 4 points 5 months ago

Are the animals able to graze? If not they'll eat your meals

[–] [email protected] 3 points 5 months ago

I've been getting this message a lot in 1.5 - it may be bug. I've yet to have people actually get hungry on a caravan, but my trips are also 3-4 days max. (I cut my time in half by far-skipping back.)

[–] [email protected] 2 points 5 months ago (1 children)

Some people willfully won't eat things. I usually turn those people into food for the less picky.

[–] [email protected] 1 points 5 months ago

I also do that; none of mine are like that

[–] [email protected] 2 points 5 months ago (1 children)

If you toggle the "Automatic travel supplies" box at the top, will it grab a different set of items?

Nothing stood out to me that wasn't asked in other questions in the thread, but it'd be worth seeing what the game would choose for food items.

[–] [email protected] 1 points 5 months ago

When I did that, it picked packaged survival meals and kibble (albeit smaller amounts of both, it was a short journey)

[–] [email protected] 1 points 1 month ago

Necroing this thread: If one of your pawns had a royal title, that might have been the culprit. Once they reach a certain rank, they'll start expecting fine / lavish meals.

[–] [email protected] 1 points 4 months ago (1 children)

Your pack animals are herbivores. You need hay.

[–] [email protected] 1 points 4 months ago (1 children)

yes instead of the kibble that they are able to eat every day

[–] [email protected] 1 points 4 months ago* (last edited 4 months ago)