this post was submitted on 09 May 2024
234 points (96.8% liked)

Helldivers 2

1853 readers
12 users here now

Welcome to the Helldivers 2 Community on the Fediverse.

Links

Galactic War Status

Rules

founded 8 months ago
MODERATORS
 

Replying to a player on Twitter who said recent patches have made the game "unplayable," Arrowhead CEO Johan Pilestedt conceded that he's not satisfied with his studio's current balancing approach.

"Hey, yeah I think we've gone too far in some areas. Will talk to the team about the approach to balance," he wrote. "It feels like every time someone finds something fun, the fun is removed."

you are viewing a single comment's thread
view the rest of the comments
[โ€“] [email protected] 1 points 6 months ago (1 children)

In my head I was thinking more along the line of Mutations for the Bugs and Augmentations for the Bots. It would be cool to face a variant of the Charger that can jump or fly a short distance, or a machine weaker to small arms fire due to some kinetically-based shield that grows stronger the harder the weapons hit. Based on events though. I'm not sure this is a good game for enemies like this to show up randomly, even rarely.

[โ€“] [email protected] 1 points 6 months ago* (last edited 6 months ago)

In its current state, HD2 has a fraction of the enemy types HD1 had. More will be coming as the story unfolds.