this post was submitted on 13 Apr 2024
742 points (99.6% liked)
Games
31990 readers
1 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Unity HQ be like
I hecking love working with Godot btw, nothing is perfect but man is it glorious shiny FOSS and extremely usable!
And it’s going to get so much better with more people flocking to it!
What I love most about Godot is that it doesn't give a fuck whether you want to use python-like code or write your own libraries in C#/C++. 10 minutes and you've got something working.
I can't even imagine how that backend must look, 🤣 I work 100% in GDscript, but it's really cool to hear : "Yeah it's about 30% GDscript and 70% C++"
Coming from Java, I personally love how signals work between classes. Friggin hated my getters and setters, and the way signals work in Godot is just like how my brain thinks about that problem, so very easy to use and understandable.