this post was submitted on 06 Jul 2023
78 points (100.0% liked)

Programming

17026 readers
252 users here now

Welcome to the main community in programming.dev! Feel free to post anything relating to programming here!

Cross posting is strongly encouraged in the instance. If you feel your post or another person's post makes sense in another community cross post into it.

Hope you enjoy the instance!

Rules

Rules

  • Follow the programming.dev instance rules
  • Keep content related to programming in some way
  • If you're posting long videos try to add in some form of tldr for those who don't want to watch videos

Wormhole

Follow the wormhole through a path of communities [email protected]



founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] philm 2 points 1 year ago (1 children)

Do you have equivalent experience in both? I consider myself being faster in Rust nowadays than in Typescript (most likely because of the good tooling and the nice composable way the language is built.) But it probably depends on the type of the task I guess (e.g. if good libraries are available). But this stands obviously only in backend, writing UI as fast as with React or Solidjs or Svelte or vue or whatever (damn there are just too many frontend frameworks...) is certainly faster in Typescript.

[–] flamboyantkoala 1 points 1 year ago

Nah not equivalent. I’ve worked on rust for side projects and a few lower level networking things. Hard to get equivalent experience because my regular job is probably 60% frontend webapps.

Typescript being everywhere with strong libraries for even brand new tech is why I think it’s a great general purpose language. Whatever new product I’m integrating with always has a JS or TS library.

You don’t have to convince me Rust is a better language in so far as what it provides the programmer to make a working and correct program but I’d argue it’s not the best general purpose yet for many reasons that go beyond the design of the language and engineering. Such as availability, clients who pay me for code, and third party libraries