this post was submitted on 28 Jan 2024
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When I say "RPG material," I mean things like statblocks, classes, etc.

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[–] [email protected] 3 points 10 months ago

I've played what was essentially Traveller but with Fate mechanics. You'd think the hard sci-fi ethos of Traveller would not mesh well with the dramatic engine of Fate, but it's all in the narration. And Fate is such a great system to deal with things up close and personal, with high lethality and still loads of fun.