this post was submitted on 03 Jan 2024
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I'm old enough to remember a time when you did actually have to pay extra to play games online through services like HEAT and TEN. That shit didn't last long at all, though. Was mostly in the transitory state between when multiplayer was LAN only and the introduction of TCP/IP internet play. I had to use these for Shadow Warrior and Duke3D. Before that, CompuServe (the ISP that introduced me to the internet) also had games that had a separate charge in addition to the service itself, such as the original Neverwinter Nights (not the Bioware game).