this post was submitted on 29 Dec 2023
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Ideally yeah. But it does take a fair amount of dev resources to add in depth romance sidequests. Like if its a Skyrim situation where they dont bother with that and you just do one minor thing for them and theyre ready to marry you, then fine. But if its a situation like Bioware games then you gotta make sure to have enough options of every combo that situations like what i describe comes up. Every charachter being "mechanically pansexual" was probably actually easier for the BG3 devs than that would have been.
Funny enough, as much as I complained about The Sims example. Its probably actually the best fit for what you describe. Ifs a life sim, so dealing with the reality that your Sims's first crush doesnt have a compatible sexuality makes sense for that. And since theres not prewritten romance sidequests, and its entirely player generated, then theres not the extra resources. Just the code they added to make the system work for every Sim.
But, then again, The Sims is a sandbox game, so it should still be optional if you want to deal with that. As someone who likes to play out my pansexual slut fantasies in that game i would turn it off lol.
Yeah I wasn’t accounting developer resources when writing out my posts. With the amount of workplace abuse and overworking and crunch, playersexual NPCs are just the best choice for labor, and trying to add unique sexualities to each character while under extreme pressure will likely result in terrible story and characterization.
I agree that games like Sims should have optional settings for just about everything since you control (or choose to be passive) the story from start to finish.