this post was submitted on 22 Dec 2023
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Rust

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[โ€“] [email protected] 0 points 11 months ago* (last edited 11 months ago) (1 children)

I've been writing async Rust professionally for 5 years and never needed to implement AsyncRead, or even Future directly. I've only used Pin for working with the async_stream macro. That stuff is very low level and probably would never be encountered by the vast majority of async users.

[โ€“] snaggen 2 points 11 months ago

Well, you don't need it until you suddenly do. But I guess it might be very different for different users depending on your use case. I have found myself needing to go low level for async a few times, and I don't think I'm doing very strange things.