3DPrinting
3DPrinting is a place where makers of all skill levels and walks of life can learn about and discuss 3D printing and development of 3D printed parts and devices.
The r/functionalprint community is now located at: [email protected] or [email protected]
There are CAD communities available at: [email protected] or [email protected]
Rules
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No bigotry - including racism, sexism, ableism, homophobia, transphobia, or xenophobia. Code of Conduct.
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Be respectful, especially when disagreeing. Everyone should feel welcome here.
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No porn (NSFW prints are acceptable but must be marked NSFW)
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No Ads / Spamming / Guerrilla Marketing
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Do not create links to reddit
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If you see an issue please flag it
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No guns
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No injury gore posts
If you need an easy way to host pictures, https://catbox.moe may be an option. Be ethical about what you post and donate if you are able or use this a lot. It is just an individual hosting content, not a company. The image embedding syntax for Lemmy is ![](URL)
Moderation policy: Light, mostly invisible
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What we need is Blender with a timeline! Blender is fantastic, I really hope someone adds a timeline.
I have designed a lot of things in Blender but after using fusion the dam timeline made me a fusion junkie.
I love blender, but blender isn't CAD. Adding a timeline wouldn't make it CAD.
Well, it already has parametric, so what else is missing?
I’ve been through the donut tutorial. Is there a CAD sketching / exact dimension /parametric modeling interface buried somewhere in Blender?
there's a plugin for it here. It works well but it's kind of at odds with the rest of blender's tools and normal workflow
I, too, have done blender and CAD. Did solidworks in school and then used Fusion. Both have same parametric modeling principles that make modeling work well. I've also used blender, and it's... Definitely not a parametric modeling solution. It could be. Maybe. And if that was an option, that would be amazing.
What's this timeline? Blender has one for animation, so it's not the same thing?
Fusion360 tracks everything you do and keeps it in a parametric(?) timeline, which lets you go back in time to make a design change, and that change is automatically applied all the way to your present time design.
Blender is great for 3D modeling, animation, etc. However for CAD work it absolutely sucks. You need to mess around with so many things just to get units right. Not to mention once you have designed something, changing it is really hard.
I thought blender had a timeline? Or was it removed from a recent version?
You're talking about different kinds of timelines. It has an animation timeline, you know, for keyframes and stuff. What that other person wants is a timeline for non-destructive edits, like in most CAD programs, where you stack "edit operations". Difficult to explain if you've not used CAD before.