this post was submitted on 15 Nov 2023
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[–] [email protected] 3 points 11 months ago (1 children)

I made Mixing Desk and yeah, it's a bit awkward. I updated it to Godot 4 and slimmed it down into one node.

https://github.com/irmozius/meta_player

[–] F4stL4ne 1 points 11 months ago (1 children)

I manage to do some things with gmd but for some reason, yeah it was a bit junky, with a lot of limitations everywhere.

I'll try meta_player thank you, but I already see a problem : the bar match limitation. Having to stick with segment of the same bar size is quite annoying.

[–] [email protected] 1 points 10 months ago (1 children)

It seems the only way to sync the different layers and monitor beats, really

[–] F4stL4ne 1 points 10 months ago (1 children)

I wonder how they do it in wwise? A segment of 2 bars can be played on top of a 4 bars one...

[–] [email protected] 1 points 10 months ago (1 children)

You can hack it by using a silent clip as the base, and add the actual tracks underneath in a play group

[–] F4stL4ne 1 points 10 months ago (1 children)

Yeah I guess it's a way to do it.

[–] [email protected] 2 points 10 months ago

I've done it in the past. It works for those edge cases. Also allows a fully procedural soubdtrack. :)