this post was submitted on 30 Jun 2023
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[–] iaamp 1 points 1 year ago (4 children)

Interesting, but overall it seems to come down to basically just getting Ubuntu running on it, which of course works as steam OS is also just a Linux distro. And from there you can do all types of things. Programming wouldn't be my choice though. But as a mobile introspection device maybe. How would it compare with a tablet? Does it have advantages?

[–] mjpc13 3 points 1 year ago* (last edited 1 year ago) (1 children)

Yes, I believe it has plenty advantages in using the steam deck vs android tablets. Instead of installing Ubuntu on my Steam Deck, I utilize Podman and Podman Compose to launch the necessary ROS nodes.

My Steam Deck records compressed RGB+D and LiDAR data into rosbags, while running a LOAM-based algorithm and visualizing the map in real-time. During this process, the CPU usage remains around 70%. The primary consumer of system resources was Chrome, (running Foxglove), which accounted for approximately 17% of CPU usage. This leaves room to experiment with more resource-intensive algorithms (which I will be doing in the future). I think I could not have managed this in a tablet for the price of the Steam Deck.

The presence of joysticks on the Steam Deck proves useful for utilizing it as a controller, another benefit versus using an Android tablet. Although I have not yet messed with the joysticks, only with the back buttons to add a few keybindings.

[–] ruffsl 2 points 1 year ago (1 children)

What display server does steam use on Arch/SteamOS? Wayland, X11? I imagine you're using Foxglove with native browser install to work around the hassle of having to do display forwarding and GPU passthrough from the container to use rViz instead?

[–] mjpc13 2 points 1 year ago

It uses X11. I am using Foxglove on a container and exposing a port. I didn't tried Rviz, but it probably is not straightforward to make it work. So I went directly to a web-based viewer.

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