this post was submitted on 01 Nov 2023
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Anti-aliasing? Pop-in on textures and geometry? Shadows? Looked like some z-fighting there too.
There was a nice-looking model train, though.
This has been rendered in real time in a game engine. I find it quite impressive how good it works and how versatile the tooling to create such animations is.
I've got pretty low standards when it comes to graphics. The first game had AA issues too, but generally looked much cleaner and more polished.