this post was submitted on 30 Sep 2023
25 points (96.3% liked)
Godot
5909 readers
1 users here now
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
Links
Other Communities
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
- [email protected]
Rules
- Posts need to be in english
- Posts with explicit content must be tagged with nsfw
- We do not condone harassment inside the community as well as trolling or equivalent behaviour
- Do not post illegal materials or post things encouraging actions such as pirating games
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
Wormhole
Credits
- The icon is a modified version of the official godot engine logo (changing the colors to a gradient and black background)
- The banner is from Godot Design
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
You looked at how it works and made comments about that (which I am thankful for and will enjoy replying to below). Can I first bring your attention to what is does instead of how it does it. Do you think that the names of the method function and helper function made it's intended result clear? Could the use of map be so unexpected as to be a distraction?
I shouldn't have included the node.visible = (expression) in the example, that was needlessly complex. It's just what was in front of me (I do however find it appealing because it reduces the number of lines but that is another discussion).
While for loops are a popular method taught to every programmer early on then a for loop is easier to understand step by step. I do find occasions where a for loop just looks better but I keep finding that I better understand what my code is actually doing when I try to write a loop using functional programming methods.