this post was submitted on 13 Sep 2023
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... welp. So... any more details on this? I'm not learning a single-purpose language.
Edit: yes, GDScript seems nice, I know. Please stop recommending it though :P
I've been working in Godot for about 3 years now, and have never touched GDScript. I personally haven't felt like a second class citizen, and have rarely run into C# specific bugs, or found the documentation was missing for C#, other than when I was using the GD4 betas.
That being said, I'm not currently targeting web or mobile with my hobby projects, and I know those are open issues with the C# support.
My 2c.