this post was submitted on 12 Sep 2023
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[–] [email protected] 12 points 1 year ago (1 children)

But are the existing games safe? Or will these diabolical taxes will shut down several Indie studios?

[–] Ategon 32 points 1 year ago* (last edited 1 year ago) (4 children)

It affects already released games as well, just the fee is only applied for new downloads in 2024 and after (but the calculation of total downloads for whether you're hit by the fee includes everything)

Very questionable decision by them and just solidifies my switch to godot where I don't have to pay anything (and I'm sure the vast majority of the game jam crowd will be switching over as well)

[–] [email protected] 17 points 1 year ago

I bet that’s not gonna fly, legally. This is a tectonic shift in how they’re proposing to monetize their product. This is a unilateral adjustment to a contract which will have an immediate and negative impact on the other party. This will be challenged hard in court.

[–] [email protected] 16 points 1 year ago

Yeah -- at this point I'm actively seeking out FOSS options for everything because it seems like literally every corporation wants to enshittify into a service at this stage. Will be interesting to see how everything plays out, if not just depressing.

[–] [email protected] 10 points 1 year ago (1 children)

More then that, there's basically zero way to enforce this for existing games. What are they going to do, forcibly update everyones already built games?

[–] [email protected] 3 points 1 year ago (1 children)

Maybe they can force you to have an account linked to unity and start a pop-up for every launch of a unity-marked game.

[–] [email protected] 4 points 1 year ago

That idea is so terrible they just might do it.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (1 children)

I don't think it's just questionable, but an attack on human art based on an out-of-control capitalism. And I hope this is just a bad-tasting joke from Unity. In Godot I don't see a solution, it's a program still with so many problems in physics, collisions and 3D dynamics that is supported by the community that changes the source code while the official developers are obsessed with releasing new versions on new versions. And I'm afraid that soon or later they'll give in to the desire to make millions upon millions on the shoulders of creators.

[–] [email protected] 7 points 1 year ago

Well Godot is FOSS, so it can just be forked if they do