this post was submitted on 09 Sep 2023
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Damn even the outer worlds had that.
I got Outer Worlds because of all the talk about it having more choice than Fallout 4 and didn't find that to be true at all. It was largely the same with nothing but Yes, No, and Not Now options.
I disagree, every potential option for betrayal or aligning with one cause versus another in any given scenario was just as good as any other Bethesda game.
The narrative was tighter and not as open world, but I liked the art design a lot and gameplay well enough.
That's what I was saying tho. It was only just as good as any other Bethesda game; but it was being praised for being so much better than that.