this post was submitted on 31 Aug 2023
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Baldur's Gate 3
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Baldur’s Gate 3 is a story-rich, party-based RPG set in the universe of Dungeons & Dragons, where your choices shape a tale of fellowship and betrayal, survival and sacrifice, and the lure of absolute power. (Website)
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Similarly, it’s a bit broken that you see the perception check failed notifications. Like, ok, I don’t know what is there, but I know something is there. In real life I’d have no idea and I’d go on about my day.
In real life - yes, but not in DnD.
In 5th edition you are not supposed to know; this is what the Passive Perception score is for. If you're not specifically looking for anything, the DM is supposed to use your Passive Perception instead of rolling a check that would alert you to the existence of something hidden; if you are specifically looking, you roll Perception whether or not there is anything to find.
Yes, but who actually plays like that?
That's how my DM runs our campaign
Really? Thanks, guess I got it wrong!
For a PC game, it makes sense, too, for replay value
Yeah, and if you didn't see the failures, you wouldn't be tempted to save scum. I can see why they'd leave the notifications in by default; there's potentially a ton of content locked behind these kinds of checks. But I'd appreciate the option to turn them off.
they could add a cheat mode called "seer" or something, for people who want to do that and they could set their own perception boost.
iddt
There is a mod on Nexusmods to hide failed perception checks, but it's still beta and doesn't seem to work properly yet. Might be worth tracking.