this post was submitted on 19 Aug 2023
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Programming

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Using exceptions in C++ desktop and server applications overall made sense to me. As I expanded my usage of C++ into other domains, specifically embedded domains, I began to experience more compelling reasons not to use exceptions first-hand...

From lobste.rs

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[–] [email protected] 17 points 1 year ago* (last edited 1 year ago) (14 children)

It's a shame that sum type support is still so lacking in C++. Proper Result types (ala Haskell or Rust) are generally much nicer to deal with, especially in embedded contexts.

As is, there's only std::expected (which can and will blow up in your face if you forget to check has_value) and std::variant, which I have heard nothing but complaints about.

[–] lysdexic 2 points 1 year ago (13 children)

It’s a shame that sum type support is still so lacking in C++. Proper Result types (ala Haskell or Rust) are generally much nicer to deal with, especially in embedded contexts.

I don't think this is a lack of support in C++. There are already a few C++ libraries that implement Either and Result monads. It would be nice if those were supported in the C++ stand library, but that does not stop anyone from adopting them.

[–] [email protected] 10 points 1 year ago* (last edited 1 year ago) (12 children)

I would consider language support essential for "good" sum types. AFAIK, stuff like exhaustive pattern matching can't be accomplished by a library. Perhaps you could do some cursed stuff with compiler plugins, however.

(There was a library that implemented non-exhaustive pattern matching that eventually morphed into an ISO C++ proposal... so we won't see it until 2030 at the earliest /hj)

[–] qwertyasdef 4 points 1 year ago (1 children)

At a library level, couldn't you have an opaque sum type where the only thing you can do with it is call a match method that requires a function pointer for each possible variant of the sum type? It'd be pretty cursed to use but at least it wouldn't require compiler plugins.

[–] [email protected] 2 points 1 year ago

I'd bet five bucks some desperate Haskeller or Rustacean has implemented exactly that. You could also probably use nested functions for GCC C or lambdas in C++ to move everything inline?

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