this post was submitted on 18 Apr 2025
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Completely agree, D&D is overly crunchy and I have no interest in a tedious minis wargame in the middle of my roleplaying. The Basic system that Call of Cthulhu was based on is much easier for newcomers to understand with everything being simple percentages, and the system is open-ended enough to make combat as simple or crunchy as you would like - but either way, it's such a better way to facilitate a roleplay gaming session. It's just sad that the only people I know who play tabletop RPGs are so extremely invested in the D&D intellectual property that they won't even consider anything outside of it. I could give a shit less about D&D's worldbuilding and lore, it's not what I love about roleplaying - it's about the collective story we tell and the fun we had along the way.