this post was submitted on 02 Apr 2025
380 points (94.4% liked)

Games

37347 readers
1557 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here and here.

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 115 points 3 days ago (5 children)

120 and 4K are often claimed on console specs but are rarely achieved within games. At best it will be capable of that when playing Netflix or streaming.

[–] [email protected] 53 points 3 days ago (2 children)

They announced Metroid Prime 4 will be able to run at 1080p 120fps or 4K 60fps when docked. It doesn't have the most impressive graphics or anything, but it sounds like they're actually going to try doing it for a few games.

[–] [email protected] 23 points 3 days ago (1 children)

I’d bet that’s using a lot of upscaling in both modes

[–] [email protected] 2 points 2 days ago

Switch 1 games can support dynamic resolution, it's probably going to be used for higher end games on Switch 2 as well.

[–] [email protected] 3 points 3 days ago

Nintendo will try but based off of some of the third party gameplay they seem to be the only ones who will

[–] [email protected] 19 points 3 days ago (2 children)

The real advantage of a 120 Hz screen is that you get a much more graceful degradation if you dip below your fps target for a bit. If you're targeting 30 fps but drop to 25, it still feels pretty smooth on a high-refresh screen, whereas that's appallingly clunky on a low-refresh one. A "poor man's gsync", if you will.

[–] [email protected] 3 points 1 day ago* (last edited 1 day ago)

To the gsync comment, the Switch 2's screen also has VRR

[–] [email protected] 8 points 3 days ago* (last edited 3 days ago)

This is what a lot of people don’t understand. Higher refresh rate even with lower fps makes games feel more responsive. I can play 30 fps games much easier on a refresh rate higher than 60hz.

[–] [email protected] 12 points 3 days ago (1 children)

Or it's actually running at 720p30 and being FSR/framegenned into a blurry shimmery mess. There's no way Nintendo managed to cram a chip powerful enough to render its own Switch 1 games at true 4k120 into a tablet.

[–] [email protected] 11 points 2 days ago (1 children)

Nah the direct didn't claim 4k at 120.

You get 1080p at 120, or 4k at 60.

[–] [email protected] 2 points 2 days ago (1 children)

Or it's actually running at 720p30 and being FSR/framegenned into a blurry shimmery mess. There's no way Nintendo managed to cram a chip powerful enough to render its own Switch 1 games at true 1080p120 into a tablet.

Fixed.

[–] [email protected] 4 points 2 days ago

The problem isn't getting enough computing power into the tablet, the problem is cooling and battery power.

[–] [email protected] 20 points 3 days ago (1 children)

There was fine print at one point during the stream that specified that 4K will be limited to 60 FPS.

[–] Kelly 7 points 3 days ago

Well spotted!

I missed that while i was reading the supported resolutions on the screen.

[–] [email protected] 15 points 3 days ago* (last edited 3 days ago) (1 children)

Yes, for all but the simplest games it will be one or the other, not both at once. That’s how it tends to work even on the flagship XB/PS systems.

[–] [email protected] 6 points 3 days ago (1 children)

But how does Stardew Valley run?

[–] [email protected] 21 points 3 days ago (1 children)

If you don't have autorun on you just hold the stick all the way in one direction.

[–] [email protected] 18 points 3 days ago (1 children)

After a week with Nintendo controllers you don't even have to hold it anymore.