this post was submitted on 23 Jul 2023
7 points (88.9% liked)

Game Development

3480 readers
23 users here now

Welcome to the game development community! This is a place to talk about and post anything related to the field of game development.

Community Wiki

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] grinde 1 points 1 year ago

I'm not sure how Celeste does it specifically, but I think the important part is just being able to jump for a few extra frames after leaving a surface. I'd try it both ways and just go with whichever feels better.

My gut feeling is that gravity off will feel better, because it keeps your max jump height the same as it would be if you jumped before coyote time. It keeps things more predictable. Gravity on will mean that the max height gets slightly lower for each frame of coyote time before the jump starts.