this post was submitted on 31 Mar 2025
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Helldivers 2

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My typical bot loadout has been:

  • Medic perk armor
  • Diligence Counter Sniper
  • Stim Pistol
  • Thermite
  • Stratagems:
    • 500kg
    • Orbital Walking Barrage
    • Quasar
    • AT Emplacement

But, with the IC, I’ve been running and avoiding catching on fire too much to get the emplacement down until extraction, so I have replaced it with the shield generator backpack. If the planet has the DSS barrage perk, I’ll swap the orbital walking with an auto cannon sentry, but I might do that swap always because it distracts the devastators.

I don’t have the fire resistance armors, otherwise I’d consider those, but having the medic perk with the stim pistol has been really useful to help fellow divers save stims.

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[–] WILSOOON 2 points 1 day ago* (last edited 1 day ago)

I crafted 2 loadouts for IC, the first is my usual bot setup but with fire armour, thats then:

  • medium fire armour(normally its B-01 tactical)
  • explosive crossbow
  • senator revolver
  • G-16 impact grenades
  • personal shield backpack
  • THE GOAT: anti material rifle
  • 500kg for boom
  • and AT emplacement to finish it off

The loadout is speced out so that im just a decently fast moving, but heavily armoured sniper. I get up close and personal and just blast these clankers to hell. Sniper deals with hulks, devastators and the chicken walker thingies, while crossbow is there for large groups and taking out camps from a safe ish distance. When bot drops are called i put donw the at emplacement and start blasting. However the shotgun devastators where so fucking annoying that i started running a wasp build:

  • lightfire armour
  • counter sniper
  • ultimatum
  • thermite grenades
  • 500kg
  • wasp
  • gas mines
  • 380 barrage Here i mostly just focus on being support and taking out the devastators so my team can keep on killing.