this post was submitted on 23 Feb 2025
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[–] [email protected] 3 points 18 hours ago (5 children)

Wow I’m really surprised to hear people actually played with vanilla Morrowind and Oblivion leveling. I modded both games to fix that issue almost immediately after realizing how bad the system was.

[–] [email protected] 6 points 15 hours ago (3 children)

I don't think it was a problem in Morrowind, iirc there was no scaling at all, NPCs just existed at a set level so different areas of the map opened up to you naturally as you leveled up. It's been a minute since I played through it so I might be mistaken but I don't remember it being a problem, as opposed to OPblivion

[–] [email protected] 3 points 12 hours ago (2 children)

There was scaling, but it was done pretty sensibly, compared to Oblivion

[–] JackbyDev 2 points 10 hours ago* (last edited 9 hours ago)

Oblivion's scaling was so wonky. Especially compared with what I really believe to be one of the worst leveling systems of all time. Anyone defending the leveling in Oblivion is nostalgic or thinks things are good just because they're complicated. Being able to both under AND over level was such weird design.

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