this post was submitted on 21 Jan 2025
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Godot

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submitted 2 days ago* (last edited 2 days ago) by [email protected] to c/godot
 

Hey, i want to learn how to use the godot game engine to act upon my game design dreams.

Only Problem is i never used a game engine. I have limeted experience creating games in dosbox with python.

And i am looking for fun beginner challenges that i can finish within around an hour! what do you think i should do in godot to learn the fundamentals?

For example: Create a character that needs to jump to win. Challenges of that sort. Hope to get some achivable, creative promps :)

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[โ€“] [email protected] 5 points 2 days ago* (last edited 2 days ago) (1 children)

If you want something in 3D space:

  1. Make a character in an open area, you can walk and jump

  2. Create platforms you can jump on

  3. Make a coin/sphere/mass on top of one of the platforms

  4. Make it so if you touch the coin, you see a "you win!" Message or similar

  5. Put multiple coins and have a counter for each collected

I did something like this in UE4 as a beginner, hoping it's not too different in godot. Put a 60 second timer on this and you have yourself a mini game!

[โ€“] [email protected] 2 points 2 days ago

perfect challenge