this post was submitted on 28 Dec 2024
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[–] [email protected] 21 points 1 day ago (2 children)

Graphics are not everything, for me it's game-play first. I'm playing Carrier Command 2 now for a month straight and it has mediocre pixel and low-poly graphics, but the immersion is fantastic. It's a time sink and I forget when I should quit playing it. Hyper realistic graphics have their audience, but now they're at the point where a little improvement in graphics has diminishing returns, hence the high cost.

[–] [email protected] 2 points 1 day ago (1 children)

I used to play carrier command back in the day. It had low poly graphics, but it was great for the time. I used to love flying a Manta to escort a walrus to hit a long distance target. Did you play the original? How does it compare?

[–] [email protected] 0 points 1 day ago

Unfortunately I haven't played the original but the sequel is fine for me. I just beat for Christmas 4 AI enemy carriers and it was fun. Sure, the game feels unfinished because it was cut out mid production due to time constrains, but according to me, the game devs are sitting on a golden goose. They simply have to finish the game and make it more popular. I'm pretty sure the game would rock. Up until now it's fine as a RTS in first person perspective, but definitively it needs QOL improvements that the community behind it are desperately asking for. It can get stale and boring after a while. More variety of play is needed and definitely more complex islands to invade and conquer.

[–] [email protected] 4 points 1 day ago

Great, new game to try. Love me some quality time sinks.

Fully agree on graphics- I want to enjoy a game, graphics are only a component of that, and its not necessarily hyper realistic.