this post was submitted on 09 Dec 2024
532 points (99.6% liked)
Open Source
31676 readers
420 users here now
All about open source! Feel free to ask questions, and share news, and interesting stuff!
Useful Links
- Open Source Initiative
- Free Software Foundation
- Electronic Frontier Foundation
- Software Freedom Conservancy
- It's FOSS
- Android FOSS Apps Megathread
Rules
- Posts must be relevant to the open source ideology
- No NSFW content
- No hate speech, bigotry, etc
Related Communities
Community icon from opensource.org, but we are not affiliated with them.
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Looks like my kinda thing. What platform does it work on?
Window - Mac - Linux
It's on Flathub. It's open source C++ so what ever you can compile it for.
Every one except mobile.
We really need more mobile strategy games. Seems like the right platform.
Depends. For turn based, or slower strategy, or where you don't need too much info on screen, mobile works. If it's something fast paced (Command&Conquer) or with lots of stuff going on at the same time (SupCom) or with lots of micromanagement needed, mobile might feel awful. It's like only ever having a mouse with a working scroll wheel to play a game.
Did you tried UnCiv ? Feels like garbage to play to me. Maybe it is just too complete for my mobile game sessions... (And I don't really like civilisation turn based games anymore.)
Mindustry (factorio like) plays badly on mobile (everything is too small, touch is not precise need to zoom a lot but you don't see anything/can't build long belt that way). But now I want to play it on PC.
On the other hand, Feudal Tactics is really nice to play on mobile.