Minecraft
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I don't see the point of bundles over shoulder boxes. I'd rather mojang made some real moves on inventory management rather than rehashing an idea in a worse way.
The biome does look good although the mob seems kinda meh
They’re great for early game— I’ve used them through the experimental feature to hold mob drops and other small-count loot. And I like being able to access them right from the inventory, though it is a bit tricky to get the preferred item out.
That’s all my praise. Shulker boxes hold lots more total and are way better post-dragon. And they could add the inventory access mechanic to shulker boxes.
What people don’t realise is that (at least on bedrock, which is the biggest market for minecraft) only about 20% of people have acually ever beaten the enderdragon and explored and used the end. So bundles are incredible for these people who just play in the early game
I genuinely have no interest in killing the dragon. There's too many boring steps. When I play I'm usually playing modded though.
Same here. I don't find it interesting enough and it's a lot of work just to get the egg. The only benefit is the Elytra but by that stage in the game, I don't need it.
If there was a way to build end portals I'd probably enjoy it more. Finding a nether fortress and finding a stronghold just suuuuuuuuuck
I've never done it. The mere thought is exhausting.
Bundles are amazing
To use shulker boxes, you need to place them down and in many cases they dont even hold as many items
A lot of multiplayer servers also dont allow you to go to the end
I have been using them thanks to a datapack that adds them to structure chests and i am happy that they were made easier to obtain(even though i think now they are too easy to craft)