this post was submitted on 26 Sep 2024
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This is going to be one of those "Ubisoft investigates Ubisoft and found that Ubisoft did nothing wrong at Ubisoft"-situations, isn't it?

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[–] [email protected] 63 points 2 months ago (3 children)

Clearly what they need is more management layers and SCRUM masters to streamline the game creation process.

[–] [email protected] 21 points 2 months ago

and a dozen more external contractors will def make their games better

[–] [email protected] 20 points 2 months ago (1 children)

Don't forget AGILE. That should solve all of their problems, right?

[–] [email protected] 15 points 2 months ago

They're going lean so they're firing half their workforce so the rest can produce more work. Don't worry though middle management is safe

[–] [email protected] 20 points 2 months ago (1 children)

And of course, the preferred way is to do it at the office, 5 days a week.

[–] [email protected] 8 points 2 months ago (1 children)

How else do we foster a sense of team if all the devs are not in the office 5 days a week?

[–] [email protected] 8 points 2 months ago (1 children)

Also to promote a sense of community and close cooperation we’re moving to an open office plan. (I.e. packed in like sardines to glorified picnic tables with hot seating and noise everywhere.)

[–] [email protected] -2 points 2 months ago

We will be installing clackball tables every 20 feet