this post was submitted on 26 Sep 2024
520 points (95.1% liked)
Games
31990 readers
2 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
You realise this isn't make believe at all, right? Stocks are ownership.
If a stock dips low enough it's possible to do what microsoft did with Activision Blizzard and buy out another company wholesale, for instance.
Speculation on the stock market isn't the reason the market exists, it's a side effect of its pricing mechanisms, the actual point of it is to gather money for companies and gather stake for buyers.
If a major company like Ubisoft keeps tanking, odds are you can look forward to another major buyout and merger which will make the already horribly oligopolistic game industry even smaller, which is not good for anyone involved.
Investors seemed to be pushing for the company to go private, possibly for that reason.
That would be quite smart of them tbh.
Except out doesn't have to be that way. Bringing back anti monopoly regulation would prevent more consolidation.
Sure, but the stock is tanking now, and the regulations are not on the books.
Like, I agree there needs to be an overhaul of a bunch of regulations regarding monopolies and such, but this doesn't help analysing the current situation where they're not in place.
I think gaming in general have it hard now. There are millions of games and only a handful are best sellers.
I feel the same about movies. So many, but just a few are worth watching because they are original.
That's just generally all of media right now. We are at perhaps the highest level of accessibility for media creation we've ever been, but that means that any schmuck with a pair of thumbs and time to waste can make something.
High accessibility means abysmal signal/noise ratio, turns out.
It does. There are some upsides, though. One bonus is that, at least in some small ways, some of these shitbag companies that have acted terribly in the past are letting up because we have options. We don't have to rely on a couple of big studios for every game we play. So EA has backed off of their terrible launcher.
I also think it's kind of cool that any schmuck can make their dream come true. I've definitely put out a bunch of music that I don't market, just because I always wanted to do it. Anyone with an idea and a laptop can code up a game. The ridiculous amount of shovelware aside, I think that's pretty cool.
I just wish there was a better way to sift through the dreck to find the good stuff.
Yeah I mean, it's got upsides and downsides, like everything. Unparalleled access means anyone can make something, which means a lot of things that have niche appeal can find their audience, etc.
It also means a lot of things without any appeal will be out there.
It's not good or bad in itself but it can be impractical on the consumer side of the equation, and it makes even the remarkable stuff very likely to just disappear in the shuffle.
The problem isn't the people voluntarily participating in the world's biggest grift losing money.
The problem is the real world consequences for other people.