Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
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I want to make a debug fork of SPD that shows you literally everything that happens in game. All math, random rolls (damage and armor), and puts it all in a huge log, easily parsed by humans and machines alike. So if you have a piss-poor run or something, you can mine the data and be like, "RNG was cursed this run!"
Plus it'll make it super obvious why you keep doing 0 DMG or whatever to some enemy, or keep missing over and over. And make it obvious what damage came from what instead of just seeing numbers fly on the screen.
Imagine the wall of text you'd get from zapping a million Dwarf King spawns with a Wand of Corrosion during the final phase of the DK fight after Wonderous Resin oh-so-randomly gave you the stasis effect on your previous zap.
And I want to see exactly how high the evasion is on Dwarven Ghouls on the ascent because—holy fuck—I can never hit them. Get 4 in a room at once and they almost never die because you can't kill them fast enough.
There was a fork that gave you much more info, not sure if it's still active.
I will also note, the game doesn't use raw RNG, it tweaks it a bit to achieve a significantly lower chance of "cursed RNG"
I've played it. It wasn't like that. It simply added more info to the descriptions of things.
I know it didn't give you all info in the log, but IIRC it did have hit chances and such, correct?
I don't think so. Maybe it was updated, though. It was called More Information Pixel Dungeon.