this post was submitted on 20 Sep 2024
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I genuinely hate it lol, as do all of my friends IRL.
We’re all huge into 14, which was produced by the same team. I mention it because there’s a ton of overlap with 14. The cinematography in the cutscenes and even the emotes the characters use feel lifted straight from the older game. The structure of the combat segments is also uncannily similar, they feel a lot like 14 dungeons. So, my group generally felt like the game got stale really quickly, which colored our impression as a whole.
The moment-to-moment gameplay also feels like a hyper simplified version of the “rotation” system in 14. You have a basic filler combo, and larger more powerful moves that can only be used again after a long cooldown timer. I found it to be under-stimulating, even after unlocking a few more things.
The story was awesome in the segments covered by the free trial, but then everything after that just kind of slipped off my brain. More than anything, I remember side quests in particular were really boring to the point where it felt like a joke.
We were really hyped and really really wanted to like the game when we first heard about it, and we were super hyped after playing the demo, but in the end it just felt like a really unpleasant slog to actually play.
At the same time however I can totally see why people do really enjoy the game. I think it’s a divisive release, and often the people who love/hate it will cite the exact same things but paint them in a different light. I ultimately wouldn’t not recommend the game, I think $50 is a really fair price for it too for what you’re getting
Yea it’s kinda ass.
A 3070FE with no CPU bottleneck should not chug this game at 40fps on low settings with “ultra performance” DLSS at 3440x1440. Do better, devs.
Besides that, your complaints are 100% on point. As someone who had 2700 hours in FF14 before quitting, it’s clear they overclocked the engine to its limits and simply patched together whatever they could.
I called it as soon as they gave the FF16 project to Yoshi-P. He did the best he could with the tools he was given, and the only tool he knows is FF14.
We expect this man to produce a stellar mainline FF game while actively being the producer of the best MMO on the market while trying to finish multiple industry-leading expansions?
Square Enix is yet another example of corporate suicide by deliberate mismanagement. Let Yoko Taro loose, you cowards. Give him FF17 so we can go down in a blaze of glory.
FF14 has sort of an unwritten rule, that you should ignore all side quests that are represented with the plain gold circle. They're not even worth the time for XP and rarely have anything interesting happen in them. It'd be interesting if the same rule applies for FF16.
What do you do in FFXIV? Like I can't look at a stand alone and expect the same. I even liked SOME of Strangers of Paradise just because of the job skill tree. It was what they embarked on back in ARR and it never happened.
But the demo for XVI and the crossover event was decent. I loved the Ifrit fight and the cave flight part. I am not sure about it though. If I could have done PC as the demo I would have bought it. But waiting 6 months is ass.
Sorry, I’m not sure exactly what you’re asking. The games being too similar is an issue, not something I wanted
I was just asking what your main activity is in XIV. I'm a raider. So the story is cool, but not my driving factor in enjoying the game. The gameplay and mechanics are usually what makes me enjoy it.
Honestly I’ve done just about everything over the years except ultimates (I play with IRL friends and I’m happy if we can clear a savage tier lol)
If I had to pick a “main” activity I think it would be parsing tbh, I really enjoy chasing the numbers. I level up all jobs and also try to perfect at least the basic rotation for all of them. I’ll hang out on party finder and jump into extreme farms on off jobs to practice.
But there’s also been months where I’ve done nothing but like, ocean fishing, diadem, pvp (I love crystal conflict, best part about endwalker to me) and so on. That’s been one of my favorite things about the game; you can get totally wrapped up in a huge project. Almost like you can play the game to take a break from playing the game. Just recently we’ve gotten into treasure maps, super chill
Hmm. I wonder if we have partied together! I do the ultimates. I'm actually a Penta legend. But I don't parse more than what I naturally do while clearing. I may chase an orange with BiS but I usually get bored after the first few weeks after BiS and go elsewhere.
I was just wondering if your main jam was housing or glam or just the story. If it's raiding I probably wouldn't dig 16 either.
It's wild how CBU3 dumped FF14 design straight into FF16 and decided it was good enough. MMO gameplay makes a lot of design compromises to accommodate for the multiplayer shared-state world, network latency, etc. None of which make sense for a single player offline experience.