this post was submitted on 31 Aug 2024
81 points (85.2% liked)
Games
31990 readers
2 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
The only thing I can think of to make 6 even better is if it used 5's job system. 5 single handedly killed having static classes for the characters for me. I want to be able to make anyone anything if they're not going to straight up let me make my own character.
I totally agreed when I was younger but over the years I've grown to appreciate when the game makes me play a "suboptimal" class/job. I learn to love some of the quirky characters because they make me try them.
When I'm given all the jobs I compulsively try to level them all because I'm broken that way.