this post was submitted on 23 Jul 2024
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[–] thesmokingman 8 points 4 months ago

This specific problem is better solved with EditorConfig. It’s not clear to me if the Godot editor supports it out of the box, I can’t find any plugins for it, and I don’t have access to my dev box right now to test so this might be a note if you’re using an external editor!